bastion/src/bastion/src/message.rs

1139 lines
35 KiB
Rust

//!
//! Dynamic dispatch oriented messaging system
//!
//! This system allows:
//! * Generic communication between mailboxes.
//! * All message communication relies on at-most-once delivery guarantee.
//! * Messages are not guaranteed to be ordered, all message's order is causal.
//!
use crate::callbacks::CallbackType;
use crate::children::Children;
use crate::context::{BastionId, ContextState};
use crate::envelope::{RefAddr, SignedMessage};
use crate::supervisor::{SupervisionStrategy, Supervisor};
use futures::channel::oneshot::{self, Receiver};
use std::any::{type_name, Any};
use std::fmt::Debug;
use std::future::Future;
use std::pin::Pin;
use std::sync::Arc;
use std::task::{Context, Poll};
use tracing::{debug, trace};
/// A trait that any message sent needs to implement (it is
/// already automatically implemented but forces message to
/// implement the following traits: [`Any`], [`Send`],
/// [`Sync`] and [`Debug`]).
///
/// [`Any`]: std::any::Any
/// [`Send`]: std::marker::Send
/// [`Sync`]: std::marker::Sync
/// [`Debug`]: std::fmt::Debug
pub trait Message: Any + Send + Sync + Debug {}
impl<T> Message for T where T: Any + Send + Sync + Debug {}
/// Allows to respond to questions.
///
/// This type features the [`respond`] method, that allows to respond to a
/// question.
///
/// [`respond`]: #method.respond
#[derive(Debug)]
pub struct AnswerSender(oneshot::Sender<SignedMessage>, RefAddr);
#[derive(Debug)]
/// A [`Future`] returned when successfully "asking" a
/// message using [`ChildRef::ask_anonymously`] and which resolves to
/// a `Result<Msg, ()>` where the [`Msg`] is the message
/// answered by the child (see the [`msg!`] macro for more
/// information).
///
/// # Example
///
/// ```rust
/// # use bastion::prelude::*;
/// #
/// # #[cfg(feature = "tokio-runtime")]
/// # #[tokio::main]
/// # async fn main() {
/// # run();
/// # }
/// #
/// # #[cfg(not(feature = "tokio-runtime"))]
/// # fn main() {
/// # run();
/// # }
/// #
/// # fn run() {
/// # Bastion::init();
/// // The message that will be "asked"...
/// const ASK_MSG: &'static str = "A message containing data (ask).";
/// // The message the will be "answered"...
/// const ANSWER_MSG: &'static str = "A message containing data (answer).";
///
/// # let children_ref =
/// // Create a new child...
/// Bastion::children(|children| {
/// children.with_exec(|ctx: BastionContext| {
/// async move {
/// // ...which will receive the message asked...
/// msg! { ctx.recv().await?,
/// msg: &'static str =!> {
/// assert_eq!(msg, ASK_MSG);
/// // Handle the message...
///
/// // ...and eventually answer to it...
/// answer!(ctx, ANSWER_MSG);
/// };
/// // This won't happen because this example
/// // only "asks" a `&'static str`...
/// _: _ => ();
/// }
///
/// Ok(())
/// }
/// })
/// }).expect("Couldn't create the children group.");
///
/// # Bastion::children(|children| {
/// # children.with_exec(move |ctx: BastionContext| {
/// # let child_ref = children_ref.elems()[0].clone();
/// # async move {
/// // Later, the message is "asked" to the child...
/// let answer: Answer = ctx.ask(&child_ref.addr(), ASK_MSG).expect("Couldn't send the message.");
///
/// // ...and the child's answer is received...
/// msg! { answer.await.expect("Couldn't receive the answer."),
/// msg: &'static str => {
/// assert_eq!(msg, ANSWER_MSG);
/// // Handle the answer...
/// };
/// // This won't happen because this example
/// // only answers a `&'static str`...
/// _: _ => ();
/// }
/// #
/// # Ok(())
/// # }
/// # })
/// # }).unwrap();
/// #
/// # Bastion::start();
/// # Bastion::stop();
/// # Bastion::block_until_stopped();
/// # }
/// ```
///
/// [`Future`]: std::future::Future
/// [`ChildRef::ask_anonymously`]: crate::child_ref::ChildRef::ask_anonymously
pub struct Answer(Receiver<SignedMessage>);
#[derive(Debug)]
/// A message returned by [`BastionContext::recv`] or
/// [`BastionContext::try_recv`] that should be passed to the
/// [`msg!`] macro to try to match what its real type is.
///
/// # Example
///
/// ```rust
/// # use bastion::prelude::*;
/// #
/// # #[cfg(feature = "tokio-runtime")]
/// # #[tokio::main]
/// # async fn main() {
/// # run();
/// # }
/// #
/// # #[cfg(not(feature = "tokio-runtime"))]
/// # fn main() {
/// # run();
/// # }
/// #
/// # fn run() {
/// # Bastion::init();
/// Bastion::children(|children| {
/// children.with_exec(|ctx: BastionContext| {
/// async move {
/// loop {
/// let msg: SignedMessage = ctx.recv().await?;
/// msg! { msg,
/// // We match a broadcasted `&'static str`s...
/// ref msg: &'static str => {
/// // Note that `msg` will actually be a `&&'static str`.
/// assert_eq!(msg, &"A message containing data.");
///
/// // Handle the message...
/// };
/// // We match a `&'static str`s "told" to this child...
/// msg: &'static str => {
/// assert_eq!(msg, "A message containing data.");
/// // Handle the message...
///
/// // get message signature
/// let sign = signature!();
/// ctx.tell(&sign, "A message containing reply").unwrap();
/// };
/// // We match a `&'static str`s "asked" to this child...
/// msg: &'static str =!> {
/// assert_eq!(msg, "A message containing data.");
/// // Handle the message...
///
/// // ...and eventually answer to it...
/// answer!(ctx, "An answer message containing data.");
/// };
/// // We match a message that wasn't previously matched...
/// _: _ => ();
/// }
/// }
/// }
/// })
/// }).expect("Couldn't start the children group.");
/// #
/// # Bastion::start();
/// # Bastion::stop();
/// # Bastion::block_until_stopped();
/// # }
/// ```
///
/// [`BastionContext::recv`]: crate::context::BastionContext::recv
/// [`BastionContext::try_recv`]: crate::context::BastionContext::try_recv
pub struct Msg(MsgInner);
#[derive(Debug)]
enum MsgInner {
Broadcast(Arc<dyn Any + Send + Sync + 'static>),
Tell(Box<dyn Any + Send + Sync + 'static>),
Ask {
msg: Box<dyn Any + Send + Sync + 'static>,
sender: Option<AnswerSender>,
},
}
#[derive(Debug)]
pub(crate) enum BastionMessage {
Start,
Stop,
Kill,
Deploy(Box<Deployment>),
Prune {
id: BastionId,
},
SuperviseWith(SupervisionStrategy),
ApplyCallback(CallbackType),
InstantiatedChild {
parent_id: BastionId,
child_id: BastionId,
state: Arc<Pin<Box<ContextState>>>,
},
Message(Msg),
RestartRequired {
id: BastionId,
parent_id: BastionId,
},
FinishedChild {
id: BastionId,
parent_id: BastionId,
},
RestartSubtree,
RestoreChild {
id: BastionId,
state: Arc<Pin<Box<ContextState>>>,
},
DropChild {
id: BastionId,
},
SetState {
state: Arc<Pin<Box<ContextState>>>,
},
Stopped {
id: BastionId,
},
Faulted {
id: BastionId,
},
Heartbeat,
}
#[derive(Debug)]
pub(crate) enum Deployment {
Supervisor(Supervisor),
Children(Children),
}
impl AnswerSender {
/// Sends data back to the original sender.
///
/// Returns `Ok` if the data was sent successfully, otherwise returns the
/// original data.
pub fn reply<M: Message>(self, msg: M) -> Result<(), M> {
debug!("{:?}: Sending answer: {:?}", self, msg);
let msg = Msg::tell(msg);
trace!("{:?}: Sending message: {:?}", self, msg);
let AnswerSender(sender, sign) = self;
sender
.send(SignedMessage::new(msg, sign))
.map_err(|smsg| smsg.msg.try_unwrap().unwrap())
}
}
impl Msg {
pub(crate) fn broadcast<M: Message>(msg: M) -> Self {
let inner = MsgInner::Broadcast(Arc::new(msg));
Msg(inner)
}
pub(crate) fn tell<M: Message>(msg: M) -> Self {
let inner = MsgInner::Tell(Box::new(msg));
Msg(inner)
}
pub(crate) fn ask<M: Message>(msg: M, sign: RefAddr) -> (Self, Answer) {
let msg = Box::new(msg);
let (sender, recver) = oneshot::channel();
let sender = AnswerSender(sender, sign);
let answer = Answer(recver);
let sender = Some(sender);
let inner = MsgInner::Ask { msg, sender };
(Msg(inner), answer)
}
#[doc(hidden)]
pub fn is_broadcast(&self) -> bool {
matches!(self.0, MsgInner::Broadcast(_))
}
#[doc(hidden)]
pub fn is_tell(&self) -> bool {
matches!(self.0, MsgInner::Tell(_))
}
#[doc(hidden)]
pub fn is_ask(&self) -> bool {
matches!(self.0, MsgInner::Ask { .. })
}
#[doc(hidden)]
pub fn take_sender(&mut self) -> Option<AnswerSender> {
debug!("{:?}: Taking sender.", self);
if let MsgInner::Ask { sender, .. } = &mut self.0 {
sender.take()
} else {
None
}
}
#[doc(hidden)]
pub fn is<M: Message>(&self) -> bool {
match &self.0 {
MsgInner::Tell(msg) => msg.is::<M>(),
MsgInner::Ask { msg, .. } => msg.is::<M>(),
MsgInner::Broadcast(msg) => msg.is::<M>(),
}
}
#[doc(hidden)]
pub fn downcast<M: Message>(self) -> Result<M, Self> {
trace!("{:?}: Downcasting to {}.", self, type_name::<M>());
match self.0 {
MsgInner::Tell(msg) => {
if msg.is::<M>() {
let msg: Box<dyn Any + 'static> = msg;
Ok(*msg.downcast().unwrap())
} else {
let inner = MsgInner::Tell(msg);
Err(Msg(inner))
}
}
MsgInner::Ask { msg, sender } => {
if msg.is::<M>() {
let msg: Box<dyn Any + 'static> = msg;
Ok(*msg.downcast().unwrap())
} else {
let inner = MsgInner::Ask { msg, sender };
Err(Msg(inner))
}
}
_ => Err(self),
}
}
#[doc(hidden)]
pub fn downcast_ref<M: Message>(&self) -> Option<Arc<M>> {
trace!("{:?}: Downcasting to ref of {}.", self, type_name::<M>());
if let MsgInner::Broadcast(msg) = &self.0 {
if msg.is::<M>() {
return Some(msg.clone().downcast::<M>().unwrap());
}
}
None
}
pub(crate) fn try_clone(&self) -> Option<Self> {
trace!("{:?}: Trying to clone.", self);
if let MsgInner::Broadcast(msg) = &self.0 {
let inner = MsgInner::Broadcast(msg.clone());
Some(Msg(inner))
} else {
None
}
}
pub(crate) fn try_unwrap<M: Message>(self) -> Result<M, Self> {
debug!("{:?}: Trying to unwrap.", self);
if let MsgInner::Broadcast(msg) = self.0 {
match msg.downcast() {
Ok(msg) => match Arc::try_unwrap(msg) {
Ok(msg) => Ok(msg),
Err(msg) => {
let inner = MsgInner::Broadcast(msg);
Err(Msg(inner))
}
},
Err(msg) => {
let inner = MsgInner::Broadcast(msg);
Err(Msg(inner))
}
}
} else {
self.downcast()
}
}
}
impl AsRef<dyn Any> for Msg {
fn as_ref(&self) -> &dyn Any {
match &self.0 {
MsgInner::Broadcast(msg) => msg.as_ref(),
MsgInner::Tell(msg) => msg.as_ref(),
MsgInner::Ask { msg, .. } => msg.as_ref(),
}
}
}
impl BastionMessage {
pub(crate) fn start() -> Self {
BastionMessage::Start
}
pub(crate) fn stop() -> Self {
BastionMessage::Stop
}
pub(crate) fn kill() -> Self {
BastionMessage::Kill
}
pub(crate) fn deploy_supervisor(supervisor: Supervisor) -> Self {
let deployment = Deployment::Supervisor(supervisor);
BastionMessage::Deploy(deployment.into())
}
pub(crate) fn deploy_children(children: Children) -> Self {
let deployment = Deployment::Children(children);
BastionMessage::Deploy(deployment.into())
}
pub(crate) fn prune(id: BastionId) -> Self {
BastionMessage::Prune { id }
}
pub(crate) fn supervise_with(strategy: SupervisionStrategy) -> Self {
BastionMessage::SuperviseWith(strategy)
}
pub(crate) fn apply_callback(callback_type: CallbackType) -> Self {
BastionMessage::ApplyCallback(callback_type)
}
pub(crate) fn instantiated_child(
parent_id: BastionId,
child_id: BastionId,
state: Arc<Pin<Box<ContextState>>>,
) -> Self {
BastionMessage::InstantiatedChild {
parent_id,
child_id,
state,
}
}
pub(crate) fn broadcast<M: Message>(msg: M) -> Self {
let msg = Msg::broadcast(msg);
BastionMessage::Message(msg)
}
pub(crate) fn tell<M: Message>(msg: M) -> Self {
let msg = Msg::tell(msg);
BastionMessage::Message(msg)
}
pub(crate) fn ask<M: Message>(msg: M, sign: RefAddr) -> (Self, Answer) {
let (msg, answer) = Msg::ask(msg, sign);
(BastionMessage::Message(msg), answer)
}
pub(crate) fn restart_required(id: BastionId, parent_id: BastionId) -> Self {
BastionMessage::RestartRequired { id, parent_id }
}
pub(crate) fn finished_child(id: BastionId, parent_id: BastionId) -> Self {
BastionMessage::FinishedChild { id, parent_id }
}
pub(crate) fn restart_subtree() -> Self {
BastionMessage::RestartSubtree
}
pub(crate) fn restore_child(id: BastionId, state: Arc<Pin<Box<ContextState>>>) -> Self {
BastionMessage::RestoreChild { id, state }
}
pub(crate) fn drop_child(id: BastionId) -> Self {
BastionMessage::DropChild { id }
}
pub(crate) fn set_state(state: Arc<Pin<Box<ContextState>>>) -> Self {
BastionMessage::SetState { state }
}
pub(crate) fn stopped(id: BastionId) -> Self {
BastionMessage::Stopped { id }
}
pub(crate) fn faulted(id: BastionId) -> Self {
BastionMessage::Faulted { id }
}
pub(crate) fn heartbeat() -> Self {
BastionMessage::Heartbeat
}
pub(crate) fn try_clone(&self) -> Option<Self> {
trace!("{:?}: Trying to clone.", self);
let clone = match self {
BastionMessage::Start => BastionMessage::start(),
BastionMessage::Stop => BastionMessage::stop(),
BastionMessage::Kill => BastionMessage::kill(),
// FIXME
BastionMessage::Deploy(_) => unimplemented!(),
BastionMessage::Prune { id } => BastionMessage::prune(id.clone()),
BastionMessage::SuperviseWith(strategy) => {
BastionMessage::supervise_with(strategy.clone())
}
BastionMessage::ApplyCallback(callback_type) => {
BastionMessage::apply_callback(callback_type.clone())
}
BastionMessage::InstantiatedChild {
parent_id,
child_id,
state,
} => BastionMessage::instantiated_child(
parent_id.clone(),
child_id.clone(),
state.clone(),
),
BastionMessage::Message(msg) => BastionMessage::Message(msg.try_clone()?),
BastionMessage::RestartRequired { id, parent_id } => {
BastionMessage::restart_required(id.clone(), parent_id.clone())
}
BastionMessage::FinishedChild { id, parent_id } => {
BastionMessage::finished_child(id.clone(), parent_id.clone())
}
BastionMessage::RestartSubtree => BastionMessage::restart_subtree(),
BastionMessage::RestoreChild { id, state } => {
BastionMessage::restore_child(id.clone(), state.clone())
}
BastionMessage::DropChild { id } => BastionMessage::drop_child(id.clone()),
BastionMessage::SetState { state } => BastionMessage::set_state(state.clone()),
BastionMessage::Stopped { id } => BastionMessage::stopped(id.clone()),
BastionMessage::Faulted { id } => BastionMessage::faulted(id.clone()),
BastionMessage::Heartbeat => BastionMessage::heartbeat(),
};
Some(clone)
}
pub(crate) fn into_msg<M: Message>(self) -> Option<M> {
if let BastionMessage::Message(msg) = self {
msg.try_unwrap().ok()
} else {
None
}
}
}
impl Future for Answer {
type Output = Result<SignedMessage, ()>;
fn poll(self: Pin<&mut Self>, ctx: &mut Context) -> Poll<Self::Output> {
debug!("{:?}: Polling.", self);
Pin::new(&mut self.get_mut().0).poll(ctx).map_err(|_| ())
}
}
#[macro_export]
/// Matches a [`Msg`] (as returned by [`BastionContext::recv`]
/// or [`BastionContext::try_recv`]) with different types.
///
/// Each case is defined as:
/// - an optional `ref` which will make the case only match
/// if the message was broadcasted
/// - a variable name for the message if it matched this case
/// - a colon
/// - a type that the message must be of to match this case
/// (note that if the message was broadcasted, the actual
/// type of the variable will be a reference to this type)
/// - an arrow (`=>`) with an optional bang (`!`) between
/// the equal and greater-than signs which will make the
/// case only match if the message can be answered
/// - code that will be executed if the case matches
///
/// If the message can be answered (when using `=!>` instead
/// of `=>` as said above), an answer can be sent by passing
/// it to the `answer!` macro that will be generated for this
/// use.
///
/// A default case is required, which is defined in the same
/// way as any other case but with its type set as `_` (note
/// that it doesn't has the optional `ref` or `=!>`).
///
/// # Example
///
/// ```rust
/// # use bastion::prelude::*;
/// #
/// # #[cfg(feature = "tokio-runtime")]
/// # #[tokio::main]
/// # async fn main() {
/// # run();
/// # }
/// #
/// # #[cfg(not(feature = "tokio-runtime"))]
/// # fn main() {
/// # run();
/// # }
/// #
/// # fn run() {
/// # Bastion::init();
/// // The message that will be broadcasted...
/// const BCAST_MSG: &'static str = "A message containing data (broadcast).";
/// // The message that will be "told" to the child...
/// const TELL_MSG: &'static str = "A message containing data (tell).";
/// // The message that will be "asked" to the child...
/// const ASK_MSG: &'static str = "A message containing data (ask).";
///
/// Bastion::children(|children| {
/// children.with_exec(|ctx: BastionContext| {
/// async move {
/// # ctx.tell(&ctx.current().addr(), TELL_MSG).unwrap();
/// # ctx.ask(&ctx.current().addr(), ASK_MSG).unwrap();
/// #
/// loop {
/// msg! { ctx.recv().await?,
/// // We match broadcasted `&'static str`s...
/// ref msg: &'static str => {
/// // Note that `msg` will actually be a `&&'static str`.
/// assert_eq!(msg, &BCAST_MSG);
/// // Handle the message...
/// };
/// // We match `&'static str`s "told" to this child...
/// msg: &'static str => {
/// assert_eq!(msg, TELL_MSG);
/// // Handle the message...
/// };
/// // We match `&'static str`'s "asked" to this child...
/// msg: &'static str =!> {
/// assert_eq!(msg, ASK_MSG);
/// // Handle the message...
///
/// // ...and eventually answer to it...
/// answer!(ctx, "An answer to the message.");
/// };
/// // We are only broadcasting, "telling" and "asking" a
/// // `&'static str` in this example, so we know that this won't
/// // happen...
/// _: _ => ();
/// }
/// }
/// }
/// })
/// }).expect("Couldn't start the children group.");
/// #
/// # Bastion::start();
/// # Bastion::broadcast(BCAST_MSG).unwrap();
/// # Bastion::stop();
/// # Bastion::block_until_stopped();
/// # }
/// ```
///
/// [`BastionContext::recv`]: crate::context::BastionContext::recv
/// [`BastionContext::try_recv`]: crate::context::BastionContext::try_recv
macro_rules! msg {
($msg:expr, $($tokens:tt)+) => {
msg!(@internal $msg, (), (), (), $($tokens)+)
};
(@internal
$msg:expr,
($($bvar:ident, $bty:ty, $bhandle:expr,)*),
($($tvar:ident, $tty:ty, $thandle:expr,)*),
($($avar:ident, $aty:ty, $ahandle:expr,)*),
ref $var:ident: $ty:ty => $handle:expr;
$($rest:tt)+
) => {
msg!(@internal $msg,
($($bvar, $bty, $bhandle,)* $var, $ty, $handle,),
($($tvar, $tty, $thandle,)*),
($($avar, $aty, $ahandle,)*),
$($rest)+
)
};
(@internal
$msg:expr,
($($bvar:ident, $bty:ty, $bhandle:expr,)*),
($($tvar:ident, $tty:ty, $thandle:expr,)*),
($($avar:ident, $aty:ty, $ahandle:expr,)*),
$var:ident: $ty:ty => $handle:expr;
$($rest:tt)+
) => {
msg!(@internal $msg,
($($bvar, $bty, $bhandle,)*),
($($tvar, $tty, $thandle,)* $var, $ty, $handle,),
($($avar, $aty, $ahandle,)*),
$($rest)+
)
};
(@internal
$msg:expr,
($($bvar:ident, $bty:ty, $bhandle:expr,)*),
($($tvar:ident, $tty:ty, $thandle:expr,)*),
($($avar:ident, $aty:ty, $ahandle:expr,)*),
$var:ident: $ty:ty =!> $handle:expr;
$($rest:tt)+
) => {
msg!(@internal $msg,
($($bvar, $bty, $bhandle,)*),
($($tvar, $tty, $thandle,)*),
($($avar, $aty, $ahandle,)* $var, $ty, $handle,),
$($rest)+
)
};
(@internal
$msg:expr,
($($bvar:ident, $bty:ty, $bhandle:expr,)*),
($($tvar:ident, $tty:ty, $thandle:expr,)*),
($($avar:ident, $aty:ty, $ahandle:expr,)*),
_: _ => $handle:expr;
) => {
msg!(@internal $msg,
($($bvar, $bty, $bhandle,)*),
($($tvar, $tty, $thandle,)*),
($($avar, $aty, $ahandle,)*),
msg: _ => $handle;
)
};
(@internal
$msg:expr,
($($bvar:ident, $bty:ty, $bhandle:expr,)*),
($($tvar:ident, $tty:ty, $thandle:expr,)*),
($($avar:ident, $aty:ty, $ahandle:expr,)*),
$var:ident: _ => $handle:expr;
) => { {
let mut signed = $msg;
let (mut $var, sign) = signed.extract();
macro_rules! signature {
() => {
sign
};
}
let sender = $var.take_sender();
if $var.is_broadcast() {
if false {
unreachable!();
}
$(
else if $var.is::<$bty>() {
let $bvar = &*$var.downcast_ref::<$bty>().unwrap();
{ $bhandle }
}
)*
else {
{ $handle }
}
} else if sender.is_some() {
let sender = sender.unwrap();
macro_rules! answer {
($ctx:expr, $answer:expr) => {
{
let sign = $ctx.signature();
sender.reply($answer)
}
};
}
if false {
unreachable!();
}
$(
else if $var.is::<$aty>() {
let $avar = $var.downcast::<$aty>().unwrap();
{ $ahandle }
}
)*
else {
{ $handle }
}
} else {
if false {
unreachable!();
}
$(
else if $var.is::<$tty>() {
let $tvar = $var.downcast::<$tty>().unwrap();
{ $thandle }
}
)*
else {
{ $handle }
}
}
} };
}
#[macro_export]
/// Answers to a given message, with the given answer.
///
/// # Example
///
/// ```rust
/// # use bastion::prelude::*;
/// #
/// # #[cfg(feature = "tokio-runtime")]
/// # #[tokio::main]
/// # async fn main() {
/// # run();
/// # }
/// #
/// # #[cfg(not(feature = "tokio-runtime"))]
/// # fn main() {
/// # run();
/// # }
/// #
/// # fn run() {
/// # Bastion::init();
/// # let children_ref =
/// // Create a new child...
/// Bastion::children(|children| {
/// children.with_exec(|ctx: BastionContext| {
/// async move {
/// let msg = ctx.recv().await?;
/// answer!(msg, "goodbye").unwrap();
/// Ok(())
/// }
/// })
/// }).expect("Couldn't create the children group.");
///
/// # Bastion::children(|children| {
/// # children.with_exec(move |ctx: BastionContext| {
/// # let child_ref = children_ref.elems()[0].clone();
/// # async move {
/// // now you can ask the child, from another children
/// let answer: Answer = ctx.ask(&child_ref.addr(), "hello").expect("Couldn't send the message.");
///
/// msg! { answer.await.expect("Couldn't receive the answer."),
/// msg: &'static str => {
/// assert_eq!(msg, "goodbye");
/// };
/// _: _ => ();
/// }
/// #
/// # Ok(())
/// # }
/// # })
/// # }).unwrap();
/// #
/// # Bastion::start();
/// # Bastion::stop();
/// # Bastion::block_until_stopped();
/// # }
/// ```
macro_rules! answer {
($msg:expr, $answer:expr) => {{
let (mut msg, sign) = $msg.extract();
let sender = msg.take_sender().expect("failed to take render");
sender.reply($answer)
}};
}
#[derive(Debug)]
enum MessageHandlerState<O> {
Matched(O),
Unmatched(SignedMessage),
}
impl<O> MessageHandlerState<O> {
fn take_message(self) -> Result<SignedMessage, O> {
match self {
MessageHandlerState::Unmatched(msg) => Ok(msg),
MessageHandlerState::Matched(output) => Err(output),
}
}
fn output_or_else(self, f: impl FnOnce(SignedMessage) -> O) -> O {
match self {
MessageHandlerState::Matched(output) => output,
MessageHandlerState::Unmatched(msg) => f(msg),
}
}
}
/// Matches a [`Msg`] (as returned by [`BastionContext::recv`]
/// or [`BastionContext::try_recv`]) with different types.
///
/// This type may replace the [`msg!`] macro in the future.
///
/// The [`new`] function creates a new [`MessageHandler`], which is then
/// matched on with the `on_*` functions.
///
/// There are different kind of messages:
/// - messages that are broadcasted, which can be matched with the
/// [`on_broadcast`] method,
/// - messages that can be responded to, which are matched with the
/// [`on_question`] method,
/// - messages that can not be responded to, which are matched with
/// [`on_tell`],
/// - fallback case, which matches everything, entitled [`on_fallback`].
///
/// The closure passed to the functions described previously must return the
/// same type. This value is retrieved when [`on_fallback`] is invoked.
///
/// Questions can be responded to by calling [`reply`] on the provided
/// sender.
///
/// # Example
///
/// ```rust
/// # use bastion::prelude::*;
/// # use bastion::message::MessageHandler;
/// #
/// # #[cfg(feature = "tokio-runtime")]
/// # #[tokio::main]
/// # async fn main() {
/// # run();
/// # }
/// #
/// # #[cfg(not(feature = "tokio-runtime"))]
/// # fn main() {
/// # run();
/// # }
/// #
/// # fn run() {
/// # Bastion::init();
/// // The message that will be broadcasted...
/// const BCAST_MSG: &'static str = "A message containing data (broadcast).";
/// // The message that will be "told" to the child...
/// const TELL_MSG: &'static str = "A message containing data (tell).";
/// // The message that will be "asked" to the child...
/// const ASK_MSG: &'static str = "A message containing data (ask).";
///
/// Bastion::children(|children| {
/// children.with_exec(|ctx: BastionContext| {
/// async move {
/// # ctx.tell(&ctx.current().addr(), TELL_MSG).unwrap();
/// # ctx.ask(&ctx.current().addr(), ASK_MSG).unwrap();
/// #
/// loop {
/// MessageHandler::new(ctx.recv().await?)
/// // We match on broadcasts of &str
/// .on_broadcast(|msg: &&str, _sender_addr| {
/// assert_eq!(*msg, BCAST_MSG);
/// // Handle the message...
/// })
/// // We match on messages of &str
/// .on_tell(|msg: &str, _sender_addr| {
/// assert_eq!(msg, TELL_MSG);
/// // Handle the message...
/// })
/// // We match on questions of &str
/// .on_question(|msg: &str, sender| {
/// assert_eq!(msg, ASK_MSG);
/// // Handle the message...
///
/// // ...and eventually answer to it...
/// sender.reply("An answer to the message.");
/// })
/// // We are only broadcasting, "telling" and "asking" a
/// // `&str` in this example, so we know that this won't
/// // happen...
/// .on_fallback(|msg, _sender_addr| ());
/// }
/// }
/// })
/// }).expect("Couldn't start the children group.");
/// #
/// # Bastion::start();
/// # Bastion::broadcast(BCAST_MSG).unwrap();
/// # Bastion::stop();
/// # Bastion::block_until_stopped();
/// # }
/// ```
///
/// [`BastionContext::recv`]: crate::context::BastionContext::recv
/// [`BastionContext::try_recv`]: crate::context::BastionContext::try_recv
/// [`new`]: Self::new
/// [`on_broadcast`]: Self::on_broadcast
/// [`on_question`]: Self::on_question
/// [`on_tell`]: Self::on_tell
/// [`on_fallback`]: Self::on_fallback
/// [`reply`]: AnswerSender::reply
#[derive(Debug)]
pub struct MessageHandler<O> {
state: MessageHandlerState<O>,
}
impl<O> MessageHandler<O> {
/// Creates a new [`MessageHandler`] with an incoming message.
pub fn new(msg: SignedMessage) -> MessageHandler<O> {
let state = MessageHandlerState::Unmatched(msg);
MessageHandler { state }
}
/// Matches on a question of a specific type.
///
/// This will consume the inner data and call `f` if the contained message
/// can be replied to.
pub fn on_question<T, F>(self, f: F) -> MessageHandler<O>
where
T: 'static,
F: FnOnce(T, AnswerSender) -> O,
{
match self.try_into_question::<T>() {
Ok((arg, sender)) => {
let val = f(arg, sender);
MessageHandler::matched(val)
}
Err(this) => this,
}
}
/// Calls a fallback function if the message has still not matched yet.
///
/// This consumes the [`MessageHandler`], so that no matching can be
/// performed anymore.
pub fn on_fallback<F>(self, f: F) -> O
where
F: FnOnce(&dyn Any, RefAddr) -> O,
{
self.state
.output_or_else(|SignedMessage { msg, sign }| f(msg.as_ref(), sign))
}
/// Calls a function if the incoming message is a broadcast and has a
/// specific type.
pub fn on_broadcast<T, F>(self, f: F) -> MessageHandler<O>
where
T: 'static + Send + Sync,
F: FnOnce(&T, RefAddr) -> O,
{
match self.try_into_broadcast::<T>() {
Ok((arg, addr)) => {
let val = f(arg.as_ref(), addr);
MessageHandler::matched(val)
}
Err(this) => this,
}
}
/// Calls a function if the incoming message can't be replied to and has a
/// specific type.
pub fn on_tell<T, F>(self, f: F) -> MessageHandler<O>
where
T: Debug + 'static,
F: FnOnce(T, RefAddr) -> O,
{
match self.try_into_tell::<T>() {
Ok((msg, addr)) => {
let val = f(msg, addr);
MessageHandler::matched(val)
}
Err(this) => this,
}
}
fn matched(output: O) -> MessageHandler<O> {
let state = MessageHandlerState::Matched(output);
MessageHandler { state }
}
fn try_into_question<T: 'static>(self) -> Result<(T, AnswerSender), MessageHandler<O>> {
debug!("try_into_question with type {}", std::any::type_name::<T>());
match self.state.take_message() {
Ok(SignedMessage {
msg:
Msg(MsgInner::Ask {
msg,
sender: Some(sender),
}),
..
}) if msg.is::<T>() => {
let msg: Box<dyn Any> = msg;
Ok((*msg.downcast::<T>().unwrap(), sender))
}
Ok(anything) => Err(MessageHandler::new(anything)),
Err(output) => Err(MessageHandler::matched(output)),
}
}
fn try_into_broadcast<T: Send + Sync + 'static>(
self,
) -> Result<(Arc<T>, RefAddr), MessageHandler<O>> {
debug!(
"try_into_broadcast with type {}",
std::any::type_name::<T>()
);
match self.state.take_message() {
Ok(SignedMessage {
msg: Msg(MsgInner::Broadcast(msg)),
sign,
}) if msg.is::<T>() => {
let msg: Arc<dyn Any + Send + Sync + 'static> = msg;
Ok((msg.downcast::<T>().unwrap(), sign))
}
Ok(anything) => Err(MessageHandler::new(anything)),
Err(output) => Err(MessageHandler::matched(output)),
}
}
fn try_into_tell<T: Debug + 'static>(self) -> Result<(T, RefAddr), MessageHandler<O>> {
debug!("try_into_tell with type {}", std::any::type_name::<T>());
match self.state.take_message() {
Ok(SignedMessage {
msg: Msg(MsgInner::Tell(msg)),
sign,
}) if msg.is::<T>() => {
let msg: Box<dyn Any> = msg;
Ok((*msg.downcast::<T>().unwrap(), sign))
}
Ok(anything) => Err(MessageHandler::new(anything)),
Err(output) => Err(MessageHandler::matched(output)),
}
}
}