Gamebit/src/main.adb

27 lines
427 B
Ada

with Gamebit.LCD; use Gamebit.LCD;
with HAL.Bitmap;
with Gamebit.Sprites;
procedure Main is
Bird : Gamebit.Sprites.Bird;
Background : constant HAL.Bitmap.Bitmap_Color := HAL.Bitmap.Black;
begin
Initialize;
Framebuffer.Set_Source (Background);
Framebuffer.Fill;
Update;
Bird.Set_Framebuffer (Framebuffer);
Bird.Set_Position ((0, 0));
loop
Bird.TIck;
Update;
end loop;
end Main;