bitlbee-discord/src/discord-websockets.h

48 lines
1.7 KiB
C

/*
* Copyright 2015 Artem Savkov <artem.savkov@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "discord.h"
typedef enum {
OPCODE_DISPATCH,
OPCODE_HEARTBEAT,
OPCODE_IDENTIFY,
OPCODE_STATUS_UPDATE,
OPCODE_VOICE_UPDATE,
OPCODE_VOICE_PING,
OPCODE_RESUME,
OPCODE_RECONNECT,
OPCODE_REQUEST_MEMBERS,
OPCODE_INVALID_SESSION,
OPCODE_HELLO,
OPCODE_HEARTBEAT_ACK,
OPCODE_REQUEST_SYNC,
OPCODE_REQUEST_SYNC_PRIVATE_GROUP,
OPCODE_REQUEST_SYNC_CHANNEL
} discord_opcode;
gboolean discord_ws_keepalive_loop(gpointer data, gint fd,
b_input_condition cond);
int discord_ws_init(struct im_connection *ic, discord_data *dd);
void discord_ws_cleanup(discord_data *dd);
void discord_ws_set_status(struct im_connection *ic, gchar *status,
gchar *message);
void discord_ws_sync_server(discord_data *dd, const char *id);
void discord_ws_sync_channel(discord_data *dd, const char *guild_id,
const char *channel_id, unsigned int members);
void discord_ws_sync_private_group(discord_data *dd, const char *channel_id);