charcuterie/src/main.rs

246 lines
7.2 KiB
Rust

#[macro_use]
extern crate serde_json;
use async_std::task;
use async_std::net::{SocketAddr, TcpListener, TcpStream};
use async_tungstenite::tungstenite::protocol::Message;
use futures::pin_mut;
use futures::prelude::*;
use futures::channel::mpsc::{unbounded, UnboundedSender};
use glob::glob;
use handlebars::Handlebars;
use log::*;
use rodio::Source;
use serde::Deserialize;
use tide::{Body, Request, StatusCode};
use std::collections::HashMap;
use std::fs::File;
use std::io::BufReader;
use std::sync::{Arc, Mutex};
use std::time::Duration;
type Tx = UnboundedSender<Message>;
#[derive(Debug)]
struct WebsocketState {
/**
* Boolean for the timer to check in on periodically
*/
run_timer: bool,
peers: HashMap<SocketAddr, Tx>,
}
type SafeState = Arc<Mutex<WebsocketState>>;
/**
* Websocket events
*/
mod events {
use serde::Deserialize;
#[derive(Debug, Deserialize)]
pub struct StartTimer {
pub action: String,
pub actor: String,
pub time: u64,
}
#[derive(Debug, Deserialize)]
pub struct Simple {
pub action: String,
pub actor: String,
}
}
/**
* Simple struct to deserialize some query parameters
*/
#[derive(Debug, Deserialize)]
struct Query {
admin: String,
}
async fn index(req: Request<()>) -> Result<Body, tide::Error> {
let mut hb = Handlebars::new();
if let Err(failure) = hb.register_templates_directory(".hbs", "views") {
error!("Failed to render: {:?}", failure);
return Err(tide::Error::from_str(StatusCode::InternalServerError, "Could not render templates"))
}
let mut admin = false;
if let Ok(query) = req.query::<Query>() {
info!("admin: {:?}", query);
admin = query.admin == "rtyler";
}
let mut sounds = vec![];
for sound in glob("sounds/*.wav").expect("Failed to glob sounds") {
if let Ok(sound) = sound {
if let Some(name) = sound.as_path().file_stem() {
// factory whistle is a special admin only sound ^_^
if name != "factorywhistle" {
sounds.push(name.to_os_string().into_string().unwrap());
}
}
}
}
info!("sounds: {:?}", sounds);
let view = hb.render("index",
&json!({"sounds": sounds, "admin" : admin}))
.expect("Failed to render");
let mut body = Body::from_string(view);
body.set_mime("text/html");
Ok(body)
}
async fn play(req: Request<()>) -> tide::Result {
if let Ok(sound) = req.param::<String>("sound") {
play_sound(sound);
Ok(tide::Redirect::new("/").into())
}
else {
Err(tide::Error::from_str(StatusCode::NotFound, "Could not find sound"))
}
}
fn play_sound(sound: String) {
let device = rodio::default_output_device().unwrap();
let file = File::open(format!("sounds/{}.wav", sound)).unwrap();
let source = rodio::Decoder::new(BufReader::new(file)).unwrap();
rodio::play_raw(&device, source.convert_samples());
}
/**
* This is stupid, but I want to make sure I can stop the timer at any point
*/
fn countdown(time_left: Duration, state: SafeState) {
task::spawn(async move {
task::sleep(Duration::from_secs(1)).await;
let mut real_state = state.lock().unwrap();
if ! real_state.run_timer {
return;
}
let time_left = time_left.as_secs() - 1;
debug!("Countdown: {:?}", time_left);
if time_left == 0 {
play_sound("factorywhistle".to_string());
error!("Time is up!");
real_state.run_timer = false;
let broadcast_recipients = real_state.peers
.iter()
.map(|(_, ws_sink)| ws_sink);
for recp in broadcast_recipients {
recp.unbounded_send(Message::Text(r#"{"action":"stop_timer","actor":"system"}"#.to_string())).unwrap();
}
}
else {
countdown(Duration::from_secs(time_left), state.clone());
}
});
}
async fn handle_websocket(state: SafeState, raw_stream: TcpStream, addr: SocketAddr) {
println!("Incoming TCP connection from: {}", addr);
let ws_stream = async_tungstenite::accept_async(raw_stream)
.await
.expect("Error during the websocket handshake occurred");
println!("WebSocket connection established: {}", addr);
// Insert the write part of this peer to the peer map.
let (tx, rx) = unbounded();
state.lock().unwrap().peers.insert(addr, tx);
let (outgoing, incoming) = ws_stream.split();
let broadcast_incoming = incoming
.try_filter(|msg| {
// Broadcasting a Close message from one client
// will close the other clients.
future::ready(!msg.is_close())
})
.try_for_each(|msg| {
info!(
"Received a message from {}: {}",
addr,
msg.to_text().unwrap()
);
// Putting this in a block so that peers is dropped before we handle other messages
// that need to lock our state
{
let peers = &state.lock().unwrap().peers;
// We want to broadcast the message to everyone except ourselves.
let broadcast_recipients = peers
.iter()
.filter(|(peer_addr, _)| peer_addr != &&addr)
.map(|(_, ws_sink)| ws_sink);
for recp in broadcast_recipients {
recp.unbounded_send(msg.clone()).unwrap();
}
}
if let Ok(start) = serde_json::from_str::<events::StartTimer>(msg.to_text().unwrap()) {
let time_left = Duration::from_secs(start.time * 60);
{
state.lock().unwrap().run_timer = true;
}
countdown(time_left, state.clone());
}
if let Ok(simple) = serde_json::from_str::<events::Simple>(msg.to_text().unwrap()) {
if simple.action == "stop_timer" {
state.lock().unwrap().run_timer = false;
}
}
future::ok(())
});
let receive_from_others = rx.map(Ok).forward(outgoing);
pin_mut!(broadcast_incoming, receive_from_others);
future::select(broadcast_incoming, receive_from_others).await;
println!("{} disconnected", &addr);
state.lock().unwrap().peers.remove(&addr);
}
#[async_std::main]
async fn main() -> Result<(), tide::Error> {
pretty_env_logger::init();
let mut app = tide::new();
app.at("/play/:sound").post(play);
app.at("/").get(index);
app.at("/assets").serve_dir("assets/");
task::spawn(async move {
let addr = "0.0.0.0:9078";
let state = SafeState::new(Mutex::new(WebsocketState {
run_timer: false,
peers: HashMap::new(),
}));
// Create the event loop and TCP listener we'll accept connections on.
let try_socket = TcpListener::bind(&addr).await;
let listener = try_socket.expect("Failed to bind");
info!("Listening on: {}", addr);
while let Ok((stream, addr)) = listener.accept().await {
task::spawn(handle_websocket(state.clone(), stream, addr));
}
});
Ok(app.listen("0.0.0.0:9077").await?)
}