RigelEngine: import RigelEngine-0.7.0 as wip/RigelEngine
This project is a re-implementation of the game Duke Nukem II, originally released by Apogee Software in 1993. RigelEngine works as a drop-in replacement for the original executable: It reads the original data files and offers the same experience (plus some improvements), but runs natively on modern operating systems, and is written in modern C++ code with a completely new architecture under the hood.
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Makefile
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Makefile
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@ -66,6 +66,7 @@ SUBDIR+= R-signal
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SUBDIR+= R-tuneR
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SUBDIR+= Radicale3
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SUBDIR+= ReZound
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SUBDIR+= RigelEngine
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SUBDIR+= SLADE
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SUBDIR+= Siesta
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SUBDIR+= StepTalk
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@ -0,0 +1,7 @@
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This project is a re-implementation of the game Duke Nukem II,
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originally released by Apogee Software in 1993. RigelEngine works
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as a drop-in replacement for the original executable: It reads the
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original data files and offers the same experience (plus some
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improvements), but runs natively on modern operating systems, and
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is written in modern C++ code with a completely new architecture
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under the hood.
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@ -0,0 +1,38 @@
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# $NetBSD$
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GITHUB_PROJECT= RigelEngine
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GITHUB_TAG= v0.7.0-beta
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DISTNAME= ${GITHUB_TAG}
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PKGNAME= RigelEngine-0.7.0
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_GITHUB:=lethal-guitar/}
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DIST_SUBDIR= ${GITHUB_PROJECT}
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DISTFILES+= ${GITHUB_TAG}.tar.gz
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DISTFILES+= imgui-1.7.9.tar.gz
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SITES.imgui-1.7.9.tar.gz= \
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-${MASTER_SITE_GITHUB:S,^,-,:=ocornut/}imgui/archive/v1.79.tar.gz
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MAINTAINER= pkgsrc-users@NetBSD.org
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HOMEPAGE= https://github.com/lethal-guitar/RigelEngine/
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COMMENT= Modern re-implementation of the classic DOS game Duke Nukem II
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LICENSE= gnu-gpl-v2
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WRKSRC= ${WRKDIR}/RigelEngine-0.7.0-beta
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USE_CMAKE= yes
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USE_LANGUAGES= c c++17
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INSTALLATION_DIRS+= bin
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pre-configure:
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cp -R ${WRKDIR}/imgui-1.79/* ${WRKSRC}/3rd_party/imgui/imgui
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do-install:
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${INSTALL_GAME} ${WRKSRC}/src/RigelEngine ${DESTDIR}${PREFIX}/bin
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.include "../../audio/SDL2_mixer/buildlink3.mk"
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.include "../../devel/SDL2/buildlink3.mk"
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.include "../../devel/boost-headers/buildlink3.mk"
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.include "../../devel/boost-libs/buildlink3.mk"
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.include "../../graphics/glm/buildlink3.mk"
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.include "../../wip/entityx/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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@ -0,0 +1,2 @@
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@comment $NetBSD$
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bin/RigelEngine
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@ -0,0 +1,12 @@
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$NetBSD$
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SHA1 (RigelEngine/imgui-1.7.9.tar.gz) = da92c36e123002475cd6adba8e3429051a317e71
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RMD160 (RigelEngine/imgui-1.7.9.tar.gz) = 2ae1cb43d0048e1f74f812ec47de5280dda53a84
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SHA512 (RigelEngine/imgui-1.7.9.tar.gz) = 35ed7af89123e09989ef81085f19ed15f97f4798e2b35834fd8b4ae918889b51132d85901f867ab2f379711a734bc7b2edd309d74f3f7527eaaaebfd766d3737
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Size (RigelEngine/imgui-1.7.9.tar.gz) = 1299303 bytes
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SHA1 (RigelEngine/v0.7.0-beta.tar.gz) = f4ebd8ac989500beb80bcba973bd444c852c3359
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RMD160 (RigelEngine/v0.7.0-beta.tar.gz) = 0b7ab181717ad36cc3524d265857079c82f97506
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SHA512 (RigelEngine/v0.7.0-beta.tar.gz) = 0eae25c434f2cf5e10f63c02fb776c56595683dfa6076c8cbc0f3b5101df431c08778c5ee44ebec38e320342619dc9d4161adfbf1c8036899208df51d552ee88
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Size (RigelEngine/v0.7.0-beta.tar.gz) = 756157 bytes
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SHA1 (patch-3rd__party_CMakeLists.txt) = 10629ff9d8d15eb817737f5d364aff29aa42ea90
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SHA1 (patch-CMakeLists.txt) = 148e401abbed52fc5747f6c182f2efeb9018fbd6
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@ -0,0 +1,19 @@
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$NetBSD$
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Don't download entityx. Use the pkgsrc version.
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--- 3rd_party/CMakeLists.txt.orig 2020-11-28 16:11:39.000000000 +0000
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+++ 3rd_party/CMakeLists.txt
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@@ -28,10 +28,10 @@ set(ENTITYX_RUN_BENCHMARKS false CACHE I
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set(ENTITYX_MAX_COMPONENTS 64 CACHE INTERNAL "")
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add_subdirectory(dbopl)
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-add_subdirectory(entityx)
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+#add_subdirectory(entityx)
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add_subdirectory(glad)
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add_subdirectory(speex_resampler)
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add_subdirectory(imgui)
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add_subdirectory(imgui-filebrowser)
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-rigel_disable_warnings(entityx)
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+#rigel_disable_warnings(entityx)
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@ -0,0 +1,30 @@
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$NetBSD$
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Don't download entityx. Use the pkgsrc.
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--- CMakeLists.txt.orig 2020-11-28 16:11:39.000000000 +0000
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+++ CMakeLists.txt
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@@ -25,10 +25,10 @@ include("${CMAKE_SOURCE_DIR}/cmake/rigel
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# initialized. It's still possible to get in a state where entityx is present
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# but other submodules are not, but that's unlikely to happen to someone who
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# has just cloned the repo and wants to build for the first time.
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-if(NOT EXISTS "${CMAKE_SOURCE_DIR}/3rd_party/entityx/entityx/Entity.h")
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- message(FATAL_ERROR
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- "It seems git submodules were not initialized. You need to run git submodule update --init --recursive, and then re-run CMake.")
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-endif()
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+#if(NOT EXISTS "${CMAKE_SOURCE_DIR}/3rd_party/entityx/entityx/Entity.h")
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+# message(FATAL_ERROR
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+# "It seems git submodules were not initialized. You need to run git submodule update --init --recursive, and then re-run CMake.")
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+#endif()
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if("${CMAKE_SYSTEM_NAME}" STREQUAL "Emscripten")
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@@ -53,6 +53,8 @@ else()
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find_package(Boost 1.65 COMPONENTS program_options REQUIRED)
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find_package(SDL2 REQUIRED)
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find_package(SDL2_mixer REQUIRED)
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+ find_package(PkgConfig REQUIRED)
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+ pkg_check_modules(ENTITYX entityx REQUIRED)
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endif()
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find_package(Filesystem REQUIRED)
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