bstone: update to bstone-1.2.3

= BStone changelog

== [1.2.3] - 2020-05-27
=== Added
- Input bindings to cycle weapons.

=== Changed
- Apply bonus queue after finishing the mission.
- Write data into temporary file and then rename it.
- Enable high score menu for debug build.
- Saved games are not compatible with previous version.

=== Fixed
- [AOG] Animation timings for some actors to match origin.
- [AOG] Bio-tech placed on special tile (E5L2; (18, 43)).
- Sprite precache for crate items.
- Sprite precache for morphed Dr. Goldfire.
- Level state after death when extra live is available.
- Add points for destroying projector generator.
- Displaying pushwalls after loading from saved game.
- Hit points table.
- Player's attack tracing.
- Zigzag movement when strafing along the wall.

=== Removed
- Default values for some input bindings.
This commit is contained in:
Yorick Hardy 2020-05-27 22:53:30 +02:00
parent fdd11d7c79
commit 1cf143d1ae
2 changed files with 5 additions and 5 deletions

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@ -1,6 +1,6 @@
# $NetBSD: Makefile,v 1.4 2015/09/13 20:07:57 yhardy Exp $
DISTNAME= bstone-1.2.2
DISTNAME= bstone-1.2.3
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_GITHUB:=bibendovsky/}
GITHUB_TAG= v${PKGVERSION_NOREV}

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@ -1,6 +1,6 @@
$NetBSD: distinfo,v 1.4 2015/09/13 20:07:57 yhardy Exp $
SHA1 (bstone-1.2.2.tar.gz) = 8c5b37816348e1a35f0d88e28ef2050d082c4bcf
RMD160 (bstone-1.2.2.tar.gz) = b81f4352eff48b92b10e4705f65c741469efa142
SHA512 (bstone-1.2.2.tar.gz) = 0b51087547deed35b5e1b906194ad797ea2fb322bb03d98051a642a8905d5e871cab393bcfc8abaa97d0f1684a6ac616b2ba1a56abebab7f87679dc6ab1b3f80
Size (bstone-1.2.2.tar.gz) = 1225954 bytes
SHA1 (bstone-1.2.3.tar.gz) = 6a6244c4ac76722b6c89e0b6a56d71ebc6bf9377
RMD160 (bstone-1.2.3.tar.gz) = 0ad2ff9146738b46de2bc48b5e0ee11679df0db5
SHA512 (bstone-1.2.3.tar.gz) = dddc800077a9e4b0507460f45ddb30334d1da9bf5feac19975ce98480a985584ee40b6655bf14d23e7f156d5707d282251b99679d5e4216d4afb533f23fee4ef
Size (bstone-1.2.3.tar.gz) = 1229831 bytes