Update redeclipse to 1.6.0.
Add a TODO, we don't *quite* do the right thing when installing yet.
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5baeb6a732
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@ -1,16 +1,15 @@
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# $NetBSD$
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PKGNAME= redeclipse-${VERSION}
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DISTNAME= red-eclipse-v${VERSION}
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PKGNAME= redeclipse-1.6.0
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CATEGORIES= games
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VERSION= 1.5.3
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MASTER_SITES= https://s3-us-west-2.amazonaws.com/red-eclipse/
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GIT_REPO= https://github.com/red-eclipse/base.git
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GIT_TAG= v${PKGVERSION_NOREV}
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MAINTAINER= cfkoch@edgebsd.org
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HOMEPAGE= http://redeclipse.net/
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HOMEPAGE= https://redeclipse.net/
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COMMENT= A free casual arena shooter
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NO_CONFIGURE= YES
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NO_CONFIGURE= yes
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USE_TOOLS+= gmake
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USE_LANGUAGES+= c c++
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@ -18,8 +17,9 @@ BUILD_DIRS= src
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INSTALL_TARGET= system-install
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MAKE_FLAGS+= MANDIR=/${PKGMANDIR}
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.include "../../devel/SDL/buildlink3.mk"
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.include "../../audio/SDL_mixer/buildlink3.mk"
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.include "../../graphics/SDL_image/buildlink3.mk"
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.include "../../graphics/freetype2/buildlink3.mk"
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.include "../../devel/SDL2/buildlink3.mk"
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.include "../../audio/SDL2_mixer/buildlink3.mk"
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.include "../../graphics/SDL2_image/buildlink3.mk"
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.include "../../wip/mk/git-package.mk"
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.include "../../mk/bsd.pkg.mk"
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1105
redeclipse/PLIST
1105
redeclipse/PLIST
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Load Diff
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- "make system-install" seems to unconditionally install _everything_
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underneat these data directories, which are actually Git submodules in
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this release. Therefore, we're installing several '.git' directories when
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we really shouldn't.
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@ -1,6 +1,3 @@
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$NetBSD$
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SHA1 (red-eclipse-v1.5.3.tar.gz) = d59f5079df920319ddf55b12925d625627aefdcf
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RMD160 (red-eclipse-v1.5.3.tar.gz) = b5540a5d73ab9a2d840ec7e43abb50e1e75f8e21
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Size (red-eclipse-v1.5.3.tar.gz) = 828050797 bytes
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SHA1 (patch-src_system-install.mk) = 4880fb97c7c6e4a27b9b50b3e8fb5d40c3acbef0
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