Quake2 multiplayer orientated client, builds but not installs
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@ -11,6 +11,10 @@ COMMENT= Openbox window manager themes
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WRKSRC= ${WRKDIR}/themes
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USE_LANGUAGES= # none
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NO_BUILD= yes
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DESTDIR= $WRKSRC
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC} ${DESTDIR}${PREFIX}/themes
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.include "../../mk/bsd.pkg.mk"
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@ -0,0 +1 @@
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Quake2 multiplayer orientated client
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@ -0,0 +1,26 @@
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# $NetBSD$
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GITHUB_PROJECT= qtxqfsts
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DISTNAME= q2pro20190305
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_GITHUB:=bsfd80/}
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GITHUB_RELEASE= 20190228
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EXTRACT_SUFX= .zip
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DIST_SUBDIR= ${GITHUB_PROJECT}
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DEPENDS+= openal-soft-[0-9]*:../../audio/openal-soft
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DEPENDS+= SDL2-[0-9]*:../../devel/SDL2
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MAINTAINER= pkgls@gmx.net
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HOMEPAGE= https://github.com/bsfd80/qtxqfsts/
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COMMENT= Quake2 multiplayer orientated client
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LICENSE= gnu-gpl-v2
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WRKSRC= ${WRKDIR}/q2pro-master
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USE_LANGUAGES= c
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USE_TOOLS+= gmake
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.include "../../audio/openal-soft/buildlink3.mk"
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.include "../../devel/SDL2/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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@ -0,0 +1 @@
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@comment $NetBSD$
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@ -0,0 +1 @@
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builds but not installs
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@ -0,0 +1,10 @@
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$NetBSD$
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SHA1 (qtxqfsts/q2pro20190305.zip) = b7392c4bacb4aa6019d4408aca52b20b6c1d835e
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RMD160 (qtxqfsts/q2pro20190305.zip) = 5a87dda5a8ab38b0d2ee218290b9bd90033cf8a9
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SHA512 (qtxqfsts/q2pro20190305.zip) = aea9e3458979980b4f4bbceb5cc065c86cda9c3341ca54544de8bdd836ab2fda075306d70481f46b27035a90e1d071781a50150cdfa515c7b35368fd3b305677
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Size (qtxqfsts/q2pro20190305.zip) = 1059443 bytes
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SHA1 (patch-qgl.h) = db3f888a93e09c2a42592e044593b57fa11021b7
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SHA1 (patch-sound.c) = 87fbbf70c8f2c055bdeef964e8a43569096ab519
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SHA1 (patch-system.c) = 2e97f04cf9a23fd48f60fdaf349a420b261e4d2f
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SHA1 (patch-video.c) = 134901056e2302b9c1736a74c2090dd07a2d4dd1
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@ -0,0 +1,11 @@
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--- src/refresh/qgl.h 2018-12-28 14:34:51.000000000 +0100
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+++ src/refresh/qgl.h 2019-03-08 13:48:06.995958009 +0100
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@@ -20,7 +20,7 @@
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#define QGL_H
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#if USE_SDL
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-#include <SDL_opengl.h>
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+#include <SDL2/SDL_opengl.h>
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#else
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#include <GL/gl.h>
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#include <GL/glext.h>
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@ -0,0 +1,11 @@
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--- src/unix/sound.c 2018-12-28 14:34:51.000000000 +0100
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+++ src/unix/sound.c 2019-03-08 13:51:27.435968350 +0100
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@@ -23,7 +23,7 @@
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#include "shared/shared.h"
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#include "common/zone.h"
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#include "client/sound/dma.h"
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-#include <SDL.h>
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+#include <SDL2/SDL.h>
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static void Filler(void *userdata, Uint8 *stream, int len)
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{
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@ -0,0 +1,11 @@
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--- src/unix/system.c 2018-12-28 14:34:51.000000000 +0100
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+++ src/unix/system.c 2019-03-08 13:51:42.469969126 +0100
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@@ -44,7 +44,7 @@
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#endif
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#if USE_SDL
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-#include <SDL.h>
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+#include <SDL2/SDL.h>
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#endif
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cvar_t *sys_basedir;
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@ -0,0 +1,11 @@
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--- src/unix/video.c 2018-12-28 14:34:51.000000000 +0100
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+++ src/unix/video.c 2019-03-08 13:50:50.311966435 +0100
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@@ -33,7 +33,7 @@
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#include "refresh/refresh.h"
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#include "system/system.h"
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#include "res/q2pro.xbm"
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-#include <SDL.h>
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+#include <SDL2/SDL.h>
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static SDL_Window *sdl_window;
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static SDL_GLContext *sdl_context;
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