pcsx2: Blindly use portaudio-devel instead of portaudio

Otherwise, prorams that do global scans of pkgsrc throw an error, and
it obviously was going to fail the way it was.
This commit is contained in:
Greg Troxel 2019-08-27 15:23:37 -04:00
parent f922dbed3e
commit 9d78265c72
1 changed files with 2 additions and 1 deletions

View File

@ -5,6 +5,7 @@ DISTNAME= v1.0
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_GITHUB:=PCSX2/}
DIST_SUBDIR= ${GITHUB_PROJECT}
PKGREVISION= 1
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://pcsx2.net/
@ -36,7 +37,7 @@ BUILDLINK_DEPMETHOD.gtk2= build
.include "../../mk/pthread.buildlink3.mk"
.include "../../devel/sparsehash/buildlink3.mk"
.include "../../audio/soundtouch/buildlink3.mk"
.include "../../audio/portaudio/buildlink3.mk"
.include "../../audio/portaudio-devel/buildlink3.mk"
.include "../../graphics/glew/buildlink3.mk"
.include "../../lang/Cg-compiler/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"