doom2-pwad-lost-civilization: Import to WIP

Story: A civilization was collapsed as people got into religion of
"ignorant egoistic idiotism". Genetically modified cattle and food
turned the people and animals to agressive zombies. But there were
few survivors. How they weren't affected?
This commit is contained in:
Michael Baeuerle 2020-01-08 12:54:22 +01:00
parent 23544d8e6b
commit a2f82516fa
6 changed files with 84 additions and 0 deletions

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Import games/doom2-pwad-lost-civilization
Story: A civilization was collapsed as people got into religion of
"ignorant egoistic idiotism". Genetically modified cattle and food
turned the people and animals to agressive zombies. But there were
few survivors. How they weren't affected?

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Attention: This is a mod for Doom II, not a standalone game!
It has received one of the 2019 Cacowards on Doomworld.
For the look & feel intended by the author, you need the original Doom II
from id Software as base (doom2.wad as IWAD).
If you don't have Doom II, you can use Freedoom (freedoom2.wad as IWAD) to
play, but the Freedoom graphics doesn't match well to the style of this mod.
===========================================================================
Advanced engine needed : Boom compatible
Primary purpose : Single player
===========================================================================
Story: A civilization was collapsed as people got into religion of
"ignorant egoistic idiotism". Genetically modified cattle and food
turned the people and animals to agressive zombies. But there were
few survivors. How they weren't affected?

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# $NetBSD$
VERS= 15
DISTNAME= joi_lstcv${VERS}
PKGNAME= doom2-pwad-lost-civilization-${VERS}
CATEGORIES= games
MASTER_SITES= ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/megawads/
MASTER_SITES+= ftp://mirrors.syringanetworks.net/idgames/levels/doom2/Ports/megawads/
EXTRACT_SUFX= .zip
MAINTAINER= micha@NetBSD.org
COMMENT= Doom II mod
LICENSE= doom-pwad-license
# DOOMWADDIR is intentionally shared with other Doom packages
DOOMWADDIR= share/doom
INSTALLATION_DIRS= ${DOOMWADDIR} share/doc/doom2-pwad-lost-civilization
# Configure INSTALL.pkgsrc
SUBST_CLASSES+= install
SUBST_STAGE.install= do-configure
SUBST_MESSAGE.install= Preparing INSTALL.pkgsrc file ...
SUBST_FILES.install= INSTALL.pkgsrc
SUBST_SED.install= -e 's,DOOMWADDIR,${PREFIX}/${DOOMWADDIR},'
TOOL_DEPENDS+= dos2unix-[0-9]*:../../converters/dos2unix
WRKSRC= ${WRKDIR}
NO_BUILD= yes
do-patch:
cd "${WRKSRC}" && dos2unix joi_lstcv${VERS}.txt
pre-configure:
${CP} ${FILESDIR}/INSTALL.pkgsrc "${WRKSRC}"
do-install:
cd "${WRKSRC}" && ${INSTALL_DATA} joi_lstcv${VERS}.wad \
${DESTDIR}${PREFIX}/${DOOMWADDIR}/Joi_lstcv.wad
cd "${WRKSRC}" && ${INSTALL_DATA} joi_lstcv${VERS}.txt \
${DESTDIR}${PREFIX}/${DOOMWADDIR}/Joi_lstcv.txt
cd "${WRKSRC}" && ${INSTALL_DATA} INSTALL.pkgsrc \
${DESTDIR}${PREFIX}/share/doc/doom2-pwad-lost-civilization/INSTALL.pkgsrc
.include "../../mk/bsd.pkg.mk"

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@comment $NetBSD$
share/doc/doom2-pwad-lost-civilization/INSTALL.pkgsrc
share/doom/Joi_lstcv.txt
share/doom/Joi_lstcv.wad

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$NetBSD$
SHA1 (joi_lstcv15.zip) = c32960efdf15c3380f0545a779346420a30f11df
RMD160 (joi_lstcv15.zip) = 14543ef38e1f213a14f044603270bbdb6d80bc03
SHA512 (joi_lstcv15.zip) = 1f11d77b6269eca188ed83126bc2b231f62aa06e05bb6d15b964c3ae18b0cf7ad769a08ce9576b926cf4060e84e0003bbda922fca5534b0eee7b10fac4aa3453
Size (joi_lstcv15.zip) = 39900946 bytes

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The PWAD file Joi_lstcv.wad and the description Joi_lstcv.txt have been
installed to:
DOOMWADDIR
This is the pkgsrc standard Doom WAD directory location (shared with other Doom
packages).