Import LOVE 11.2.
Basically copy-pasted Maya's work altogether, hehe
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Makefile
1
Makefile
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@ -2018,6 +2018,7 @@ SUBDIR+= logfmon-git
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SUBDIR+= logrotate-git
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SUBDIR+= logwatch
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SUBDIR+= lorder
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SUBDIR+= love11
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SUBDIR+= lpdsrv
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SUBDIR+= lrslib
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SUBDIR+= lscpu
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@ -0,0 +1,4 @@
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LOVE is a framework for making 2D games in the Lua programming
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language. LOVE is totally free, and can be used in anything from
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friendly open-source hobby projects, to evil, closed-source commercial
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ones.
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@ -0,0 +1,50 @@
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# $NetBSD$
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DISTNAME= love-11.2-linux-src
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PKGNAME= ${DISTNAME:S/-linux-src//:S/love/love11/}
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CATEGORIES= games
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MASTER_SITES= https://bitbucket.org/rude/love/downloads/
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MAINTAINER= pkgsrc-users@NetBSD.org
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HOMEPAGE= https://love2d.org/
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COMMENT= Framework for making 2D games in Lua
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LICENSE= zlib
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WRKSRC= ${WRKDIR}/${DISTNAME:S/-linux-src//}
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GNU_CONFIGURE= yes
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USE_LANGUAGES= c c++
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USE_TOOLS+= pkg-config
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USE_LIBTOOL= yes
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LUA_VERSIONS_INCOMPATIBLE= 52 53
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# JIT needs WX mappings
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NOT_PAX_MPROTECT_SAFE+= love11/bin/love
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GNU_CONFIGURE_PREFIX= ${PREFIX}/love11
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GNU_CONFIGURE_MANDIR= ${PREFIX}/love11/${PKGMANDIR}/
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BUILDLINK_PASSTHRU_DIRS+= ${PREFIX}/love11/lib
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BUILDLINK_PASSTHRU_RPATHDIRS+= ${PREFIX}/love11/lib
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.include "../../sysutils/desktop-file-utils/desktopdb.mk"
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.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
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.include "../../devel/SDL2/buildlink3.mk"
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BUILDLINK_API_DEPENDS.physfs+= physfs>=2.0
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.include "../../devel/physfs/buildlink3.mk"
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.include "../../devel/zlib/buildlink3.mk"
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.include "../../audio/openal-soft/buildlink3.mk"
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.include "../../lang/lua/buildlink3.mk"
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.include "../../lang/LuaJIT2/buildlink3.mk"
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.include "../../devel/devIL/buildlink3.mk"
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.include "../../devel/libltdl/buildlink3.mk"
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.include "../../audio/libmodplug/buildlink3.mk"
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.include "../../multimedia/libtheora/buildlink3.mk"
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.include "../../graphics/freetype2/buildlink3.mk"
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.include "../../audio/mpg123/buildlink3.mk"
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.include "../../audio/libvorbis/buildlink3.mk"
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.include "../../graphics/mng/buildlink3.mk"
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.include "../../x11/libXpm/buildlink3.mk"
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.include "../../x11/libXcursor/buildlink3.mk"
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.include "../../x11/libXxf86vm/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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@ -0,0 +1,8 @@
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@comment $NetBSD$
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love11/bin/love
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love11/lib/liblove.la
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love11/man/man1/love.1
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love11/share/applications/love.desktop
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love11/share/icons/hicolor/scalable/mimetypes/application-x-love-game.svg
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love11/share/mime/packages/love.xml
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love11/share/pixmaps/love.svg
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@ -0,0 +1,7 @@
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$NetBSD$
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SHA1 (love-11.2-linux-src.tar.gz) = 4511232e7dcd3fcd529e34d4403784d76b658b07
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RMD160 (love-11.2-linux-src.tar.gz) = d988a3ea1c3011fa98a1e40597c6688da7f4971a
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SHA512 (love-11.2-linux-src.tar.gz) = f72148abc890cfb3daf0e3fae564eba0726ae7591e2d2e32b9072ef53a9ca0bda481ee6dadc9cb171ae6ec48d15780daa269dd74ea548b2084a7b9229e7c1509
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Size (love-11.2-linux-src.tar.gz) = 2766364 bytes
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SHA1 (patch-src_libraries_physfs_physfs_platform_unix.c) = 3beac368e70909dd3df64d5046abfd6af8b4e2a4
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@ -0,0 +1,18 @@
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$NetBSD$
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--- src/libraries/physfs/physfs_platform_unix.c.orig 2019-03-06 18:03:19.940432285 -0800
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+++ src/libraries/physfs/physfs_platform_unix.c 2019-03-06 18:04:27.934900028 -0800
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@@ -79,7 +79,13 @@
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#elif (defined PHYSFS_HAVE_SYS_UCRED_H)
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int i;
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+
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+#if __NetBSD__
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+ struct statvfs *mntbufp = NULL;
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+#else
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struct statfs *mntbufp = NULL;
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+#endif
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+
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int mounts = getmntinfo(&mntbufp, MNT_NOWAIT);
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for (i = 0; i < mounts; i++)
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