Import LOVE 11.2.

Basically copy-pasted Maya's work altogether, hehe
This commit is contained in:
Charlotte Koch 2019-03-06 18:27:19 -08:00
parent 282f3ca6eb
commit abc0d3dd79
6 changed files with 88 additions and 0 deletions

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@ -2018,6 +2018,7 @@ SUBDIR+= logfmon-git
SUBDIR+= logrotate-git
SUBDIR+= logwatch
SUBDIR+= lorder
SUBDIR+= love11
SUBDIR+= lpdsrv
SUBDIR+= lrslib
SUBDIR+= lscpu

4
love11/DESCR Normal file
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@ -0,0 +1,4 @@
LOVE is a framework for making 2D games in the Lua programming
language. LOVE is totally free, and can be used in anything from
friendly open-source hobby projects, to evil, closed-source commercial
ones.

50
love11/Makefile Normal file
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@ -0,0 +1,50 @@
# $NetBSD$
DISTNAME= love-11.2-linux-src
PKGNAME= ${DISTNAME:S/-linux-src//:S/love/love11/}
CATEGORIES= games
MASTER_SITES= https://bitbucket.org/rude/love/downloads/
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= https://love2d.org/
COMMENT= Framework for making 2D games in Lua
LICENSE= zlib
WRKSRC= ${WRKDIR}/${DISTNAME:S/-linux-src//}
GNU_CONFIGURE= yes
USE_LANGUAGES= c c++
USE_TOOLS+= pkg-config
USE_LIBTOOL= yes
LUA_VERSIONS_INCOMPATIBLE= 52 53
# JIT needs WX mappings
NOT_PAX_MPROTECT_SAFE+= love11/bin/love
GNU_CONFIGURE_PREFIX= ${PREFIX}/love11
GNU_CONFIGURE_MANDIR= ${PREFIX}/love11/${PKGMANDIR}/
BUILDLINK_PASSTHRU_DIRS+= ${PREFIX}/love11/lib
BUILDLINK_PASSTHRU_RPATHDIRS+= ${PREFIX}/love11/lib
.include "../../sysutils/desktop-file-utils/desktopdb.mk"
.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
.include "../../devel/SDL2/buildlink3.mk"
BUILDLINK_API_DEPENDS.physfs+= physfs>=2.0
.include "../../devel/physfs/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../audio/openal-soft/buildlink3.mk"
.include "../../lang/lua/buildlink3.mk"
.include "../../lang/LuaJIT2/buildlink3.mk"
.include "../../devel/devIL/buildlink3.mk"
.include "../../devel/libltdl/buildlink3.mk"
.include "../../audio/libmodplug/buildlink3.mk"
.include "../../multimedia/libtheora/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
.include "../../audio/mpg123/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../graphics/mng/buildlink3.mk"
.include "../../x11/libXpm/buildlink3.mk"
.include "../../x11/libXcursor/buildlink3.mk"
.include "../../x11/libXxf86vm/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"

8
love11/PLIST Normal file
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@ -0,0 +1,8 @@
@comment $NetBSD$
love11/bin/love
love11/lib/liblove.la
love11/man/man1/love.1
love11/share/applications/love.desktop
love11/share/icons/hicolor/scalable/mimetypes/application-x-love-game.svg
love11/share/mime/packages/love.xml
love11/share/pixmaps/love.svg

7
love11/distinfo Normal file
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@ -0,0 +1,7 @@
$NetBSD$
SHA1 (love-11.2-linux-src.tar.gz) = 4511232e7dcd3fcd529e34d4403784d76b658b07
RMD160 (love-11.2-linux-src.tar.gz) = d988a3ea1c3011fa98a1e40597c6688da7f4971a
SHA512 (love-11.2-linux-src.tar.gz) = f72148abc890cfb3daf0e3fae564eba0726ae7591e2d2e32b9072ef53a9ca0bda481ee6dadc9cb171ae6ec48d15780daa269dd74ea548b2084a7b9229e7c1509
Size (love-11.2-linux-src.tar.gz) = 2766364 bytes
SHA1 (patch-src_libraries_physfs_physfs_platform_unix.c) = 3beac368e70909dd3df64d5046abfd6af8b4e2a4

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@ -0,0 +1,18 @@
$NetBSD$
--- src/libraries/physfs/physfs_platform_unix.c.orig 2019-03-06 18:03:19.940432285 -0800
+++ src/libraries/physfs/physfs_platform_unix.c 2019-03-06 18:04:27.934900028 -0800
@@ -79,7 +79,13 @@
#elif (defined PHYSFS_HAVE_SYS_UCRED_H)
int i;
+
+#if __NetBSD__
+ struct statvfs *mntbufp = NULL;
+#else
struct statfs *mntbufp = NULL;
+#endif
+
int mounts = getmntinfo(&mntbufp, MNT_NOWAIT);
for (i = 0; i < mounts; i++)