ZMusic: Update to 1.1.4

Enable debug build.
Use dedicated build directory.
This commit is contained in:
Michael Baeuerle 2020-11-25 19:22:52 +01:00
parent d2ca62279a
commit bacee8dbd1
3 changed files with 13 additions and 6 deletions

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@ -1,3 +1,3 @@
ZMusic: Import version 1.1.3
ZMusic: Import version 1.1.4
GZDoom's music system as a standalone library.

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@ -1,6 +1,6 @@
# $NetBSD$
VERSION= 1.1.3
VERSION= 1.1.4
DISTNAME= ${VERSION}
PKGNAME= ZMusic-${VERSION}
CATEGORIES= games
@ -18,6 +18,13 @@ LICENSE= gnu-gpl-v3
USE_LANGUAGES= c c++
USE_TOOLS+= pkg-config
USE_CMAKE= yes
#CMAKE_ARGS+= -DCMAKE_BUILD_TYPE=Release
CMAKE_ARGS+= -DCMAKE_BUILD_TYPE=Debug
CONFIGURE_DIRS= build
CMAKE_ARG_PATH= ..
pre-configure:
cd ${WRKSRC}; mkdir build
BUILDLINK_API_DEPENDS.zlib+= zlib>=1.2.3
.include "../../devel/zlib/buildlink3.mk"

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@ -1,6 +1,6 @@
$NetBSD$
SHA1 (ZMusic/1.1.3.tar.gz) = 33ffde998307c7ac97bf12e518bdcbc7a9d804ea
RMD160 (ZMusic/1.1.3.tar.gz) = f69193a051629e3d1e57cb75d4beadf199a73bf7
SHA512 (ZMusic/1.1.3.tar.gz) = df2ef962e7a6aebc35ce48eec4919d69e4d9603d410e161d5b5b36d0426098f4e7f540c6b036536f396c5d0311db5740ec9906bf882b507093cdf743df6f7512
Size (ZMusic/1.1.3.tar.gz) = 1532044 bytes
SHA1 (ZMusic/1.1.4.tar.gz) = 1615a7d0ba4ecbe24c920ee9656e4f7578ad13f3
RMD160 (ZMusic/1.1.4.tar.gz) = ada552bd6698f4bb4ff4a45e4752660a5697cbf7
SHA512 (ZMusic/1.1.4.tar.gz) = 5188fb095897769514c4a4698fabb5640e7ca86fe0665d4bfe6649a940b00ac02d87decda626be8a848ba6db0a468cc985d74d0fda2d3da8657fee079e0bde73
Size (ZMusic/1.1.4.tar.gz) = 1809045 bytes