remove old libretro stuff
This commit is contained in:
parent
ee01d9a445
commit
d791b8ee69
2
Makefile
2
Makefile
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@ -1925,8 +1925,6 @@ SUBDIR+= libretro-gearsystem
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SUBDIR+= libretro-mame2003
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SUBDIR+= libretro-mame2014
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SUBDIR+= libretro-melonds
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SUBDIR+= libretro-parallel-n64
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SUBDIR+= libretro-pcsx-rearmed
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SUBDIR+= libretro-prboom
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SUBDIR+= libretro-px68k
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SUBDIR+= libretro-tyrquake
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@ -1,8 +0,0 @@
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Libretro is a simple but powerful development interface that allows for the
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easy creation of emulators, games and multimedia applications that can plug
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straight into any libretro-compatible frontend. This development interface is
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open to others so that they can run these pluggable emulator and game cores
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also in their own programs or devices.
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This is an optimized/rewritten Nintendo 64 emulator made specifically for
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Libretro. Originally based on Mupen64 Plus.
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@ -1,26 +0,0 @@
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# $NetBSD$
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DISTNAME= libretro-parallel-n64-20180522
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CATEGORIES= emulators
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MASTER_SITES= ${MASTER_SITE_GITHUB:=libretro/}
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GITHUB_PROJECT= parallel-n64
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GITHUB_TAG= cf95ae02b1819d21570edafdeea314de38ec4975
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COMMENT= Libretro core for Nintendo 64 emulation
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LICENSE= gnu-gpl-v2
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USE_TOOLS+= gmake
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USE_LANGUAGES= c c++
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EXTRACT_USING= bsdtar
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MAKE_FLAGS+= GIT_VERSION="-pkgsrc"
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INSTALLATION_DIRS+= ${PREFIX}/lib/libretro
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.include "options.mk"
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do-install:
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${INSTALL_LIB} ${WRKSRC}/parallel_n64_libretro.so \
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${DESTDIR}${PREFIX}/lib/libretro/parallel_n64_libretro.so
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.include "../../mk/bsd.pkg.mk"
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@ -1,2 +0,0 @@
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@comment $NetBSD$
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lib/libretro/parallel_n64_libretro.so
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@ -1,6 +0,0 @@
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$NetBSD$
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SHA1 (libretro-parallel-n64-20180522-cf95ae02b1819d21570edafdeea314de38ec4975.tar.gz) = 521ceb0e29b6db980cbfc6832f17258ef896b46c
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RMD160 (libretro-parallel-n64-20180522-cf95ae02b1819d21570edafdeea314de38ec4975.tar.gz) = 9d5355e68e5a79b3d73a99e50534128869c272dc
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SHA512 (libretro-parallel-n64-20180522-cf95ae02b1819d21570edafdeea314de38ec4975.tar.gz) = e54984db2bd24e2f0d6ad903d539af242b8b746b94dd989f10a027e10f191640be73f82a40fe2fa7eb0816595d19001c47d578545202ce627dfa2770e7044a4d
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Size (libretro-parallel-n64-20180522-cf95ae02b1819d21570edafdeea314de38ec4975.tar.gz) = 3822635 bytes
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@ -1,65 +0,0 @@
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# $NetBSD: options.mk,v 1.4 2015/02/05 21:02:37 wiz Exp $
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PKG_OPTIONS_VAR= PKG_OPTIONS.libretro-parallel-n64
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PKG_OPTIONS_REQUIRED_GROUPS= graphics
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PKG_OPTIONS_GROUP.graphics= opengl
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.include "../../mk/bsd.fast.prefs.mk"
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.if !empty(MACHINE_ARCH:M*arm*)
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PKG_OPTIONS_GROUP.graphics+= rpi
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PKG_SUPPORTED_OPTIONS+= dynarec
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PKG_SUGGESTED_OPTIONS+= dynarec
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N64_DYNAREC_ARCH= arm
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.elif ${MACHINE_ARCH} == i386
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PKG_SUPPORTED_OPTIONS+= dynarec
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PKG_SUGGESTED_OPTIONS+= dynarec opengl
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N64_DYNAREC_ARCH= x86
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.elif ${MACHINE_ARCH} == x86_64
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PKG_SUPPORTED_OPTIONS+= dynarec
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PKG_SUGGESTED_OPTIONS+= dynarec opengl
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N64_DYNAREC_ARCH= x86_64
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.else
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PKG_SUGGESTED_OPTIONS+= opengl
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.endif
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.if !empty(MACHINE_PLATFORM:MLinux-*-arm*)
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PKG_OPTIONS_GROUP.graphics+= sunxi-mali-fb
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.endif
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.if !empty(MACHINE_PLATFORM:MNetBSD-*-arm*)
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PKG_SUGGESTED_OPTIONS+= rpi
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.endif
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.include "../../mk/bsd.options.mk"
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#
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# Enable use of the Linux binary Mali GPU driver (framebuffer version)
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#
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.if !empty(PKG_OPTIONS:Msunxi-mali-fb)
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.include "../../wip/sunxi-mali-fb/buildlink3.mk"
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BUILD_MAKE_FLAGS+= FORCE_GLES=1
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BUILD_MAKE_FLAGS+= HAVE_NEON=1
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.endif
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.if !empty(PKG_OPTIONS:Msunxi-mali-fb) || ${N64_DYNAREC_ARCH} == "arm"
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CFLAGS+= -marm
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.endif
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.if !empty(PKG_OPTIONS:Mopengl)
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.include "../../graphics/MesaLib/buildlink3.mk"
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.endif
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.if !empty(PKG_OPTIONS:Mrpi)
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SUBST_CLASSES+= vc
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SUBST_STAGE.vc= pre-configure
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SUBST_MESSAGE.vc= Fixing path to VideoCore libraries.
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SUBST_FILES.vc= Makefile
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SUBST_SED.vc+= -e 's;/opt/vc;${PREFIX};g'
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MAKE_ENV+= platform=rpi
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.include "../../misc/raspberrypi-userland/buildlink3.mk"
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.endif
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.if !empty(PKG_OPTIONS:Mdynarec)
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BUILD_MAKE_FLAGS+= WITH_DYNAREC=${N64_DYNAREC_ARCH}
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.endif
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@ -1,14 +0,0 @@
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Libretro is a simple but powerful development interface that allows for
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the easy creation of emulators, games and multimedia applications that
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can plug straight into any libretro-compatible frontend. This development
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interface is open to others so that they can run these pluggable emulator
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and game cores also in their own programs or devices.
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PCSX ReARMed is a Sony PlayStation1 video game system emulator.
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PCSX ReARMed is a fork of PCSX Reloaded. It differs from the latter
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in that it has special optimizations for systems that have an ARM
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architecture-based CPU. It also has a dedicated graphics plugin,
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'Exophase NEON GPU'. It is a surprisingly accurate graphics rasterizer
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that also has the ability of rendering internally in high resolution at
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playable framerates on ARM hardware.
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@ -1,44 +0,0 @@
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# $NetBSD: Makefile,v 1.6 2015/03/07 21:14:32 tnn Exp $
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DISTNAME= libretro-pcsx-rearmed-20170901
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CATEGORIES= emulators
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MASTER_SITES= ${MASTER_SITE_GITHUB:=libretro/}
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GITHUB_PROJECT= pcsx_rearmed
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GITHUB_TAG= 09d454e73bc251b44848abba4026efcd452df752
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MAINTAINER= pkgsrc-users@NetBSD.org
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HOMEPAGE= https://docs.libretro.com/library/pcsx_rearmed/
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COMMENT= Libretro core based on the PCSX ReARMed emulator
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LICENSE= gnu-gpl-v2
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USE_LANGUAGES= c c++
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USE_TOOLS+= gmake
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MAKE_FILE= Makefile.libretro
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MAKE_FLAGS+= GIT_VERSION="-pkgsrc"
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MAKE_FLAGS+= LIBPTHREAD="${PTHREAD_LIBS}"
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MAKE_FLAGS+= EXTRA_LDFLAGS="${PTHREAD_LDFLAGS}"
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.include "../../mk/bsd.prefs.mk"
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.if ${OPSYS} != "Linux"
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BUILDLINK_TRANSFORM+= rm:-ldl
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.endif
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INSTALLATION_DIRS+= ${PREFIX}/lib/libretro
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.if !empty(MACHINE_ARCH:M*arm*)
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# only ARM-specific options for now, and options framework
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# insists on having at least one option, so only pull it in for ARM
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.include "options.mk"
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CFLAGS+= -marm
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BUILD_MAKE_FLAGS+= ARCH=arm
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.endif
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do-install:
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${INSTALL_LIB} ${WRKSRC}/pcsx_rearmed_libretro.so \
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${DESTDIR}${PREFIX}/lib/libretro/pcsx_rearmed_libretro.so
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.include "../../devel/zlib/buildlink3.mk"
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.include "../../mk/pthread.buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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@ -1,2 +0,0 @@
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@comment $NetBSD: PLIST,v 1.1 2015/02/04 23:04:17 jmcneill Exp $
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lib/libretro/pcsx_rearmed_libretro.so
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@ -1,6 +0,0 @@
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$NetBSD: distinfo,v 1.5 2017/02/17 17:02:01 joerg Exp $
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SHA1 (libretro-pcsx-rearmed-20170901-09d454e73bc251b44848abba4026efcd452df752.tar.gz) = 0a5eb683d712aa7bbc68d57d220939a7d3b0691f
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RMD160 (libretro-pcsx-rearmed-20170901-09d454e73bc251b44848abba4026efcd452df752.tar.gz) = a4287b63b88f519a68d579092762540747587665
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SHA512 (libretro-pcsx-rearmed-20170901-09d454e73bc251b44848abba4026efcd452df752.tar.gz) = dafa91ad8d7bca755ea4e8d3d3c50908c4de703d8f76745c68ad83bf9b4970f681c06eebd3fee5051a8c59954ed27a5abc779abe6c6dbe88cdbf00c9c8851e2c
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Size (libretro-pcsx-rearmed-20170901-09d454e73bc251b44848abba4026efcd452df752.tar.gz) = 877749 bytes
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@ -1,28 +0,0 @@
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# $NetBSD: options.mk,v 1.2 2015/02/05 16:57:36 wiz Exp $
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PKG_OPTIONS_VAR= PKG_OPTIONS.libretro-pcsx-rearmed
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.include "../../mk/bsd.fast.prefs.mk"
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.if !empty(MACHINE_ARCH:M*arm*)
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PKG_SUPPORTED_OPTIONS+= dynarec
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PKG_SUGGESTED_OPTIONS+= dynarec
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.endif
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.if !empty(MACHINE_ARCH:M*armv7*)
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PKG_SUPPORTED_OPTIONS+= simd
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PKG_SUGGESTED_OPTIONS+= simd
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.endif
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.include "../../mk/bsd.options.mk"
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.if !empty(PKG_OPTIONS:Mdynarec)
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BUILD_MAKE_FLAGS+= DRC_CACHE_BASE=0
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BUILD_MAKE_FLAGS+= USE_DYNAREC=1
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.endif
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.if !empty(PKG_OPTIONS:Msimd)
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CFLAGS+= -mfpu=neon # needed for assembly code to work
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BUILD_MAKE_FLAGS+= HAVE_NEON=1
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BUILD_MAKE_FLAGS+= BUILTIN_GPU=neon
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.endif
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