f2bgl: update to f2bgl-0.3.1

* release 0.3.1
	- fixed memory leak with sounds
	- removed dependency on FFmpeg

* release 0.3.0
	- added support for PSX static bitmaps and cutscenes
	- fixed collision bounding boxes
	- fixed duplicate shoot messages
	- fixed music not restarted when loading savestate
	- fixed possible lockup when switching cameras
This commit is contained in:
Yorick Hardy 2020-02-08 22:42:45 +02:00
parent ac0b69e6dc
commit f138789850
3 changed files with 13 additions and 13 deletions

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@ -1,8 +1,8 @@
# $NetBSD$
GITHUB_PROJECT= f2bgl
GITHUB_TAG= 0.2.7
DISTNAME= 0.2.7
GITHUB_TAG= 0.3.1
DISTNAME= 0.3.1
PKGNAME= ${GITHUB_PROJECT}-${DISTNAME}
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_GITHUB:=cyxx/}
@ -13,7 +13,7 @@ HOMEPAGE= http://cyxdown.free.fr/f2b/
COMMENT= Re-implementation of the engine used in the game Fade To Black
#LICENSE= # TODO: (see mk/license.mk)
WRKSRC= ${WRKDIR}/f2bgl-0.2.7
WRKSRC= ${WRKDIR}/f2bgl-0.3.1
USE_LANGUAGES= c++
BUILD_TARGET= f2bgl

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@ -1,7 +1,7 @@
$NetBSD$
SHA1 (f2bgl/0.2.7.tar.gz) = 914b2c08e71873006e50f00cb848ca2cf134a139
RMD160 (f2bgl/0.2.7.tar.gz) = 8fbe3539ebfccc7f41c54da5ba4bae8bb8c713c3
SHA512 (f2bgl/0.2.7.tar.gz) = d4d94e448282ad936b86e64a830ada41f61fabe36e857f356373fb4c5a4bd70cdd6c0be5d32c54fe4edd744bbb5a1a4507f63812d40b28363e5e6b09e318a28a
Size (f2bgl/0.2.7.tar.gz) = 123720 bytes
SHA1 (patch-Makefile) = 2f2c13781847c6a4a0e292f6090566069b028aad
SHA1 (f2bgl/0.3.1.tar.gz) = 5a585affa42e6fb4294a4110878589be1071c677
RMD160 (f2bgl/0.3.1.tar.gz) = a3912b9b64d8952a199b60018bc686b99e9f57eb
SHA512 (f2bgl/0.3.1.tar.gz) = e465008911d3b0182604e44f0c96843ac8aa9d82d9f4cfdc56f6451a73c1961bb13a7a5cf6b5def4d6c9333ed955c95f2ef81c00ff2849bcfde446b6adb9d5f2
Size (f2bgl/0.3.1.tar.gz) = 135301 bytes
SHA1 (patch-Makefile) = 5753fe99f6cfee6775fe4ab580ec165b28784d56

View File

@ -2,14 +2,14 @@ $NetBSD$
Avoid having to use gmake.
--- Makefile.orig 2018-03-13 23:38:13.000000000 +0000
--- Makefile.orig 2019-12-26 10:08:08.000000000 +0000
+++ Makefile
@@ -20,7 +20,7 @@ DEPS = $(SRCS:.cpp=.d)
CXXFLAGS += -MMD $(DEFINES) $(SDL_CFLAGS)
@@ -18,7 +18,7 @@ OBJS = $(SRCS:.cpp=.o)
DEPS = $(SRCS:.cpp=.d)
f2bgl: $(OBJS)
- $(CXX) -o $@ $^ $(LIBS)
+ $(CXX) -o $@ $(OBJS) $(LIBS)
- $(CXX) $(LDFLAGS) -o $@ $^ $(LIBS)
+ $(CXX) $(LDFLAGS) -o $@ $(OBJS) $(LIBS)
clean:
rm -f *.o *.d