52 lines
1.7 KiB
Plaintext
52 lines
1.7 KiB
Plaintext
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Part 7: Import final release
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============================
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[X] Import version 1.48.4 to pkgsrc
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Parts 1 to 6 are now available in games/doomlegacy
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Part 8: Support for extended nodes
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==================================
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[X] Add patch to support DeeP and ZDoom extended nodes
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This code is based on woof 1.2.0
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Fixes Bug #657
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[X] Created upstream feature request #95
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=> Deferred (not considered for 1.48 release)
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[X] Add optional zlib dependency for build system
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[X] Add support for compressed ZDoom extended nodes
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Use "zdbsp -z" to create test map with compressed ZDoom extended nodes
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=> Works as expected
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Part 9: Support for internal blockmap creation
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==============================================
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Make it possible to play maps with broken blockmaps (or no blockmaps at all).
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[X] Add patch to support internal blockmap creation
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This code is based on Crispy Doom 5.8.0
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[X] Add command line option "-blockmap" like in PrBoom+
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[X] Document option "-blockmap" in man page
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[X] Test as workaround for NOVA II
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Blockmap load error, Bug #658
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=> Works as expected (needs Feature #95 too)
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[X] Test as as workaround for NOVA III
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Blockmaps missing completely (needs Feature #95 too)
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=> Works as expected
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[X] Test as workaround for Lost Civilization
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It's unclear whether the blockmaps are broken or not imported correctly
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=> Works as expected
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[X] Created upstream feature request #96
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[X] Added patch from Altazimuth for Eternity Engine
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Blockmap size calculation is wrong if first vertex has the largest x or y
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(bug in original MBF code)
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[X] Updated upstream feature request #96
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Part 18: Import final release
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=============================
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[X] Import version 1.48.8 to pkgsrc
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Parts 10 to 17 are now available in games/doomlegacy
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EOF
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