pkgsrc-wip/naev
Yorick Hardy cd6ee76c77 naev: update to naev-0.8.0
Release announcement:

  * Gameplay
      = Overhaul of the interface to be more sleek and functional
          - Interface is much more slick
          - Dark theme to be more consistent with space
          - Font uses outlines to be more readable
      = New map overlay with adjustable opacity
      = Added rarity indicator to ships and outfits
      = Changed fonts
      = Indicate non-common NPC with exclamation marks
      = Added accessory slot and unique accessory outfits as mission rewards
      = Simple economy model implemented with map visualizations
      = Added travelling merchant who sells unique items
      = Made missiles and fighter bays reload while in space
      = Modified the balancing of missiles
      = Added asteroids and mining
      = Improved player GUI
      = Brushed GUI is now the default
      = Improved and fixed escort system
      = Made Pirates and FLF spawn in a fairer way
      = Made time pass at different rates for different ships ("Time Dilation")
      = Made piracy missions available from any Independent or black market
        planet
      = Substantially increased pay for unique missions (10x in most cases)
      = Made references to the player gender-neutral
      = Made combat music vary from faction to faction
      = Made it so AI ships spawn with cargo
      = Improved AI behaviours
      = Nerfed Quicksilver
      = Added the ability to buy "fake IDs" from pirate strongholds
      = Made jammers into activated outfits that increase cloaking
      = Added Soromid organic ships that level up organs
      = Improved and expanded NPC portraits
      = Commodities can be sold/bought everywhere
      = Added a "slow mode", which runs the game at half speed (like an easy
        mode)
      = Added a ship log which records events
      = Added a "system map" which displays information about known remote
        planets
      = Added support for giving commands to individual escorts
      = New intro images replacing old placeholders
      = Increased pirate name variety for bounty missions
      = Ships now travel with you automatically for free, as with outfits
      = Added map decorators showing locations of factions and the Nebula
      = Added a dogfight aiming helper
      = More music
      = New and/or improved missions
          - New Za'lek mini-campaign
          - Completed the FLF campaign
          - Fixed up the Collective campaign
          - Improved the Shark (Nexus Shipyards) campaign
          - Improved the Dvaered anti-FLF campaign
          - Added and improved piracy missions
          - New minor Soromid campaign, "Coming Out"
          - New tutorial mission at the start of a new game
          - Various newly added and improved generic missions
  * Engine
      = Support for compilation with Meson
      = HiDPI-awareness
      = Support for translations
      = Added shaders to speed up and improve graphics
      = Added support for non-ascii direct character input
      = Added support for map decorators
      = Removed support for Lua 5.0
      = Removed support for SDL 1, only SDL 2 is supported
      = Added support for translating
      = Made the OSD compact itself to avoid showing redundant information
      = Made Autonav able to follow ships
      = Consolidated the effects of cloaking and jammers under cloaking
      = Added workaround for ALSOFT buggy version that crashes
      = Added a polygon-based collision algorithm
      = Added some symbols for partial colorblind accessibility
      = Support #include in shaders
      = Multiple font support
      = Many bugfixes
2020-12-24 14:59:40 +02:00
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