pkgsrc-wip/naev/Makefile

60 lines
1.9 KiB
Makefile

# $NetBSD: Makefile,v 1.7 2020/11/05 09:08:13 ryoon Exp $
DISTNAME= naev-0.8.0
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_GITHUB:=naev/}
GITHUB_TAG= v${PKGVERSION_NOREV}
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= https://github.com/naev/naev
COMMENT= 2D space trading and combat game
LICENSE= gnu-gpl-v3
USE_TOOLS+= autoreconf autoconf automake
USE_TOOLS+= gmake intltool pkg-config
GNU_CONFIGURE= yes
DEPENDS+= bash-[0-9]*:../../shells/bash
REPLACE_BASH= naev-confupdate.sh
INSTALL_TARGET= install install-data-local
CONFIGURE_ARGS+= --enable-debug=no
CONFIGURE_ARGS+= --enable-lua=shared
CONFIGURE_ARGS+= --disable-sdltest
INSTALL_MAKE_FLAGS+= INSTALL_GAME_DIR="${INSTALL_GAME_DIR}"
INSTALL_MAKE_FLAGS+= INSTALL_GAME_DATA="${INSTALL_GAME_DATA}"
pre-configure:
cd ${WRKSRC} && ${SH} autogen.sh
# These scripts are not used once
# installed, they appear to be for
# developer use only -- but meson
# installs them anyway
pre-build:
${RM} ${WRKSRC}/dat/gfx/metadata_sprite.sh
${RM} ${WRKSRC}/dat/gfx/outfit/check.sh
${RM} ${WRKSRC}/dat/gfx/planet/check.sh
${RM} ${WRKSRC}/dat/gfx/ship/update.sh
${RM} ${WRKSRC}/dat/snd/music/checkgain.sh
.include "../../archivers/libzip/buildlink3.mk"
.include "../../audio/openal-soft/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../audio/SDL2_mixer/buildlink3.mk"
.include "../../devel/SDL2/buildlink3.mk"
.include "../../graphics/SDL2_image/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
.include "../../graphics/glu/buildlink3.mk"
.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../lang/lua51/buildlink3.mk"
.include "../../lang/python/tool.mk"
.include "../../mk/dlopen.buildlink3.mk"
.include "../../textproc/libxml2/buildlink3.mk"
.include "../../sysutils/desktop-file-utils/desktopdb.mk"
.include "../../wip/suitesparse/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"