e6d264801f
2019 March 31 ================= (version 1.19) FIXED: Fix looping "sword moving" sound if the player leaves a room exactly when a guard attacks. FIXED: Support 8-bpp images in DAT files. For example the Pyramid mod contains some of these. FIXED: Improved map-making on levels with broken room links: If a room is mapped to an already used place, then put it to the bottom of the map. DONE: Load custom options from DOS PRINCE.EXE files. DONE: Added a hotkey to display SDL versions. (Ctrl-C) FIXED: Better support for high-DPI (Retina) displays. FIXED: Disable integer scaling menu item if SDL version is too old. DONE: Save screenshots and maps into a separate folder and add numbers to the filenames. FIXED: Made the exit door fix configurable. DONE: Added support for PC speaker sounds. Use command-line parameter "stdsnd". DONE: Added support for colored torch flames. FIXED: Torches appearing in the leftmost column are now animated. (They are actually in the rightmost column of the left-side room.) |
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