pkgsrc-wip/openxcom/Makefile

41 lines
1.4 KiB
Makefile

# $NetBSD: Makefile,v 1.2 2014/06/01 12:49:37 thomasklausner Exp $
#
DISTNAME= 58d69ab3cdb242d7fe4e29e85dbae9183e25d821
PKGNAME= openxcom-0.9
WRKSRC= ${WRKDIR}/OpenXcom-${DISTNAME}
# This is really just slightly newer than 0.9, so let's call it 0.9nb1.
# We don't use the official 0.9 release because it depends on yaml-cpp 0.3,
# which is deprecated. This uses yaml-cpp 0.5 (which has a different API).
PKGREVISION= 1
CATEGORIES= games x11
MASTER_SITES= https://github.com/SupSuper/OpenXcom/archive/
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://www.openxcom.org/
COMMENT= Open-source clone of UFO: Enemy Unknown/X-Com: UFO Defense
LICENSE= gnu-gpl-v3
DEPENDS+= timidity-[0-9]*:../../audio/timidity
# Docs say this is needed, but it builds fine without
#BUILD_DEPENDS+= docbook2X-[0-9]*:../../wip/docbook2X
OPENXCOM_BASE= ${PREFIX}/share/games/${PKGBASE}
OPENXCOM_DATA= ${OPENXCOM_BASE}/data
OWN_DIRS= ${OPENXCOM_DATA}
MESSAGE_SUBST+= OPENXCOM_DATA=${OPENXCOM_DATA}
USE_LANGUAGES= c c++
USE_TOOLS+= gmake
USE_CMAKE= yes
# Yes, this is slightly confusing (the data gets appended by OpenXcom)
CMAKE_ARGS+= -DDATADIR=${OPENXCOM_BASE}
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../devel/SDL/buildlink3.mk"
.include "../../devel/SDL_gfx/buildlink3.mk"
.include "../../devel/boost-headers/buildlink3.mk"
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../textproc/yaml-cpp/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"