10 lines
524 B
Plaintext
10 lines
524 B
Plaintext
Psurface is a C++ library that handles piecewise linear bijections between
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triangulated surfaces. These surfaces can be of arbitrary shape and need
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not even be manifolds.
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There are two main uses for psurface. When doing adaptive finite element
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simulations on grids with parametrized boundaries, psurface can store the
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parametrization. Boundary parametrizations are practically mappings from
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the coarse grid boundary to the actual boundary, and if that actual
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boundary is a triangulated surface then psurface can handle it.
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