rustls/src/client.rs

653 lines
20 KiB
Rust

use msgs::enums::CipherSuite;
use msgs::enums::{AlertDescription, HandshakeType, ExtensionType};
use session::{Session, SessionSecrets, SessionRandoms, SessionCommon};
use suites::{SupportedCipherSuite, ALL_CIPHERSUITES};
use msgs::handshake::{CertificatePayload, DigitallySignedStruct, SessionID};
use msgs::enums::SignatureScheme;
use msgs::enums::{ContentType, ProtocolVersion};
use msgs::message::Message;
use msgs::persist;
use client_hs;
use hash_hs;
use verify;
use anchors;
use sign;
use suites;
use error::TLSError;
use key;
use std::collections;
use std::sync::{Arc, Mutex};
use std::io;
use std::fmt;
/// A trait for the ability to store client session data.
/// The keys and values are opaque.
///
/// Both the keys and values should be treated as
/// **highly sensitive data**, containing enough key material
/// to break all security of the corresponding session.
///
/// `put` is a mutating operation; this isn't expressed
/// in the type system to allow implementations freedom in
/// how to achieve interior mutability. `Mutex` is a common
/// choice.
pub trait StoresClientSessions : Send + Sync {
/// Stores a new `value` for `key`. Returns `true`
/// if the value was stored.
fn put(&self, key: Vec<u8>, value: Vec<u8>) -> bool;
/// Returns the latest value for `key`. Returns `None`
/// if there's no such value.
fn get(&self, key: &[u8]) -> Option<Vec<u8>>;
}
/// An implementor of `StoresClientSessions` which does nothing.
struct NoSessionStorage {}
impl StoresClientSessions for NoSessionStorage {
fn put(&self, _key: Vec<u8>, _value: Vec<u8>) -> bool {
false
}
fn get(&self, _key: &[u8]) -> Option<Vec<u8>> {
None
}
}
/// An implementor of `StoresClientSessions` that stores everything
/// in memory. It enforces a limit on the number of sessions
/// to bound memory usage.
pub struct ClientSessionMemoryCache {
cache: Mutex<collections::HashMap<Vec<u8>, Vec<u8>>>,
max_entries: usize,
}
impl ClientSessionMemoryCache {
/// Make a new ClientSessionMemoryCache. `size` is the
/// maximum number of stored sessions.
pub fn new(size: usize) -> Arc<ClientSessionMemoryCache> {
debug_assert!(size > 0);
Arc::new(ClientSessionMemoryCache {
cache: Mutex::new(collections::HashMap::new()),
max_entries: size,
})
}
fn limit_size(&self) {
let mut cache = self.cache.lock().unwrap();
while cache.len() > self.max_entries {
let k = cache.keys().next().unwrap().clone();
cache.remove(&k);
}
}
}
impl StoresClientSessions for ClientSessionMemoryCache {
fn put(&self, key: Vec<u8>, value: Vec<u8>) -> bool {
self.cache.lock()
.unwrap()
.insert(key, value);
self.limit_size();
true
}
fn get(&self, key: &[u8]) -> Option<Vec<u8>> {
self.cache.lock()
.unwrap()
.get(key).cloned()
}
}
/// A trait for the ability to choose a certificate chain and
/// private key for the purposes of client authentication.
pub trait ResolvesClientCert : Send + Sync {
/// With the server-supplied acceptable issuers in `acceptable_issuers`,
/// the server's supported signature schemes in `sigschemes`,
/// return a certificate chain and signing key to authenticate.
///
/// `acceptable_issuers` is undecoded and unverified by the rustls
/// library, but it should be expected to contain a DER encodings
/// of X501 NAMEs.
///
/// Return None to continue the handshake without any client
/// authentication. The server may reject the handshake later
/// if it requires authentication.
fn resolve(&self,
acceptable_issuers: &[&[u8]],
sigschemes: &[SignatureScheme])
-> Option<sign::CertChainAndSigner>;
/// Return true if any certificates at all are available.
fn has_certs(&self) -> bool;
}
struct FailResolveClientCert {}
impl ResolvesClientCert for FailResolveClientCert {
fn resolve(&self,
_acceptable_issuers: &[&[u8]],
_sigschemes: &[SignatureScheme])
-> Option<sign::CertChainAndSigner> {
None
}
fn has_certs(&self) -> bool {
false
}
}
struct AlwaysResolvesClientCert {
chain: Vec<key::Certificate>,
key: Arc<Box<sign::Signer>>,
}
impl AlwaysResolvesClientCert {
fn new_rsa(chain: Vec<key::Certificate>,
priv_key: &key::PrivateKey)
-> AlwaysResolvesClientCert {
let key = sign::RSASigner::new(priv_key).expect("Invalid RSA private key");
AlwaysResolvesClientCert {
chain: chain,
key: Arc::new(Box::new(key)),
}
}
}
impl ResolvesClientCert for AlwaysResolvesClientCert {
fn resolve(&self,
_acceptable_issuers: &[&[u8]],
_sigschemes: &[SignatureScheme])
-> Option<sign::CertChainAndSigner> {
Some((self.chain.clone(), self.key.clone()))
}
fn has_certs(&self) -> bool {
true
}
}
/// Common configuration for (typically) all connections made by
/// a program.
///
/// Making one of these can be expensive, and should be
/// once per process rather than once per connection.
#[derive(Clone)]
pub struct ClientConfig {
/// List of ciphersuites, in preference order.
pub ciphersuites: Vec<&'static SupportedCipherSuite>,
/// Collection of root certificates.
pub root_store: anchors::RootCertStore,
/// Which ALPN protocols we include in our client hello.
/// If empty, no ALPN extension is sent.
pub alpn_protocols: Vec<String>,
/// How we store session data or tickets.
pub session_persistence: Arc<StoresClientSessions>,
/// Our MTU. If None, we don't limit TLS message sizes.
pub mtu: Option<usize>,
/// How to decide what client auth certificate/keys to use.
pub client_auth_cert_resolver: Arc<ResolvesClientCert>,
/// Whether to support RFC5077 tickets. You must provide a working
/// `session_persistence` member for this to have any meaningful
/// effect.
///
/// The default is true.
pub enable_tickets: bool,
/// Supported versions, in no particular order. The default
/// is all supported versions.
pub versions: Vec<ProtocolVersion>,
/// How to verify the server certificate chain.
verifier: Arc<verify::ServerCertVerifier>,
}
impl ClientConfig {
/// Make a `ClientConfig` with a default set of ciphersuites,
/// no root certificates, no ALPN protocols, no
/// session persistence, and no client auth.
pub fn new() -> ClientConfig {
ClientConfig {
ciphersuites: ALL_CIPHERSUITES.to_vec(),
root_store: anchors::RootCertStore::empty(),
alpn_protocols: Vec::new(),
session_persistence: Arc::new(NoSessionStorage {}),
mtu: None,
client_auth_cert_resolver: Arc::new(FailResolveClientCert {}),
enable_tickets: true,
versions: vec![ProtocolVersion::TLSv1_3, ProtocolVersion::TLSv1_2],
verifier: Arc::new(verify::WebPKIVerifier {})
}
}
#[doc(hidden)]
pub fn get_verifier(&self) -> &verify::ServerCertVerifier {
self.verifier.as_ref()
}
/// Set the ALPN protocol list to the given protocol names.
/// Overwrites any existing configured protocols.
/// The first element in the `protocols` list is the most
/// preferred, the last is the least preferred.
pub fn set_protocols(&mut self, protocols: &[String]) {
self.alpn_protocols.clear();
self.alpn_protocols.extend_from_slice(protocols);
}
/// Sets persistence layer to `persist`.
pub fn set_persistence(&mut self, persist: Arc<StoresClientSessions>) {
self.session_persistence = persist;
}
/// Sets MTU to `mtu`. If None, the default is used.
/// If Some(x) then x must be greater than 5 bytes.
pub fn set_mtu(&mut self, mtu: &Option<usize>) {
// Internally our MTU relates to fragment size, and does
// not include the TLS header overhead.
//
// Externally the MTU is the whole packet size. The difference
// is PACKET_OVERHEAD.
if let Some(x) = *mtu {
use msgs::fragmenter;
debug_assert!(x > fragmenter::PACKET_OVERHEAD);
self.mtu = Some(x - fragmenter::PACKET_OVERHEAD);
} else {
self.mtu = None;
}
}
/// Sets a single client authentication certificate and private key.
/// This is blindly used for all servers that ask for client auth.
///
/// `cert_chain` is a vector of DER-encoded certificates,
/// `key_der` is a DER-encoded RSA private key.
pub fn set_single_client_cert(&mut self,
cert_chain: Vec<key::Certificate>,
key_der: key::PrivateKey) {
self.client_auth_cert_resolver = Arc::new(AlwaysResolvesClientCert::new_rsa(cert_chain,
&key_der));
}
/// Access configuration options whose use is dangerous and requires
/// extra care.
#[cfg(feature = "dangerous_configuration")]
pub fn dangerous(&mut self) -> danger::DangerousClientConfig {
danger::DangerousClientConfig { cfg: self }
}
}
/// Container for unsafe APIs
#[cfg(feature = "dangerous_configuration")]
pub mod danger {
use std::sync::Arc;
use super::ClientConfig;
use super::verify::ServerCertVerifier;
/// Accessor for dangerous configuration options.
pub struct DangerousClientConfig<'a> {
/// The underlying ClientConfig
pub cfg: &'a mut ClientConfig
}
impl<'a> DangerousClientConfig<'a> {
/// Overrides the default `ServerCertVerifier` with something else.
pub fn set_certificate_verifier(&mut self,
verifier: Arc<ServerCertVerifier>) {
self.cfg.verifier = verifier;
}
}
}
pub struct ClientHandshakeData {
pub server_cert_chain: CertificatePayload,
pub dns_name: String,
pub session_id: SessionID,
pub sent_extensions: Vec<ExtensionType>,
pub server_kx_params: Vec<u8>,
pub server_kx_sig: Option<DigitallySignedStruct>,
pub transcript: hash_hs::HandshakeHash,
pub resuming_session: Option<persist::ClientSessionValue>,
pub randoms: SessionRandoms,
pub must_issue_new_ticket: bool,
pub using_ems: bool,
pub new_ticket: Vec<u8>,
pub new_ticket_lifetime: u32,
pub doing_client_auth: bool,
pub client_auth_sigscheme: Option<SignatureScheme>,
pub client_auth_cert: Option<CertificatePayload>,
pub client_auth_key: Option<Arc<Box<sign::Signer>>>,
pub client_auth_context: Option<Vec<u8>>,
pub offered_key_shares: Vec<suites::KeyExchange>,
}
impl ClientHandshakeData {
fn new(host_name: &str) -> ClientHandshakeData {
ClientHandshakeData {
server_cert_chain: Vec::new(),
dns_name: host_name.to_string(),
session_id: SessionID::empty(),
sent_extensions: Vec::new(),
server_kx_params: Vec::new(),
server_kx_sig: None,
transcript: hash_hs::HandshakeHash::new(),
resuming_session: None,
randoms: SessionRandoms::for_client(),
must_issue_new_ticket: false,
using_ems: false,
new_ticket: Vec::new(),
new_ticket_lifetime: 0,
doing_client_auth: false,
client_auth_sigscheme: None,
client_auth_cert: None,
client_auth_key: None,
client_auth_context: None,
offered_key_shares: Vec::new(),
}
}
}
pub struct ClientSessionImpl {
pub config: Arc<ClientConfig>,
pub handshake_data: ClientHandshakeData,
pub secrets: Option<SessionSecrets>,
pub alpn_protocol: Option<String>,
pub common: SessionCommon,
pub error: Option<TLSError>,
pub state: &'static client_hs::State,
}
impl fmt::Debug for ClientSessionImpl {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.debug_struct("ClientSessionImpl").finish()
}
}
impl ClientSessionImpl {
pub fn new(config: &Arc<ClientConfig>, hostname: &str) -> ClientSessionImpl {
let mut cs = ClientSessionImpl {
config: config.clone(),
handshake_data: ClientHandshakeData::new(hostname),
secrets: None,
alpn_protocol: None,
common: SessionCommon::new(config.mtu, true),
error: None,
state: &client_hs::EXPECT_SERVER_HELLO,
};
if cs.config.client_auth_cert_resolver.has_certs() {
cs.handshake_data.transcript.set_client_auth_enabled();
}
cs.state = client_hs::emit_client_hello(&mut cs);
cs
}
pub fn get_cipher_suites(&self) -> Vec<CipherSuite> {
let mut ret = Vec::new();
for cs in &self.config.ciphersuites {
ret.push(cs.suite);
}
// We don't do renegotation at all, in fact.
ret.push(CipherSuite::TLS_EMPTY_RENEGOTIATION_INFO_SCSV);
ret
}
pub fn start_encryption_tls12(&mut self) {
self.common.start_encryption_tls12(self.secrets.as_ref().unwrap());
}
pub fn find_cipher_suite(&self, suite: CipherSuite) -> Option<&'static SupportedCipherSuite> {
for scs in &self.config.ciphersuites {
if scs.suite == suite {
return Some(scs);
}
}
None
}
pub fn wants_read(&self) -> bool {
// We want to read more data all the time, except when we
// have unprocessed plaintext. This provides back-pressure
// to the TCP buffers.
//
// This also covers the handshake case, because we don't have
// readable plaintext before handshake has completed.
!self.common.has_readable_plaintext()
}
pub fn wants_write(&self) -> bool {
!self.common.sendable_tls.is_empty()
}
pub fn is_handshaking(&self) -> bool {
!self.common.traffic
}
pub fn set_buffer_limit(&mut self, len: usize) {
self.common.set_buffer_limit(len)
}
pub fn process_msg(&mut self, mut msg: Message) -> Result<(), TLSError> {
// Decrypt if demanded by current state.
if self.common.peer_encrypting {
let dm = self.common.decrypt_incoming(msg)?;
msg = dm;
}
// For handshake messages, we need to join them before parsing
// and processing.
if self.common.handshake_joiner.want_message(&msg) {
self.common
.handshake_joiner
.take_message(msg)
.ok_or_else(|| {
self.common.send_fatal_alert(AlertDescription::DecodeError);
TLSError::CorruptMessagePayload(ContentType::Handshake)
})?;
return self.process_new_handshake_messages();
}
// Now we can fully parse the message payload.
if !msg.decode_payload() {
return Err(TLSError::CorruptMessagePayload(msg.typ));
}
// For alerts, we have separate logic.
if msg.is_content_type(ContentType::Alert) {
return self.common.process_alert(msg);
}
self.process_main_protocol(msg)
}
fn process_new_handshake_messages(&mut self) -> Result<(), TLSError> {
while let Some(msg) = self.common.handshake_joiner.frames.pop_front() {
self.process_main_protocol(msg)?;
}
Ok(())
}
fn queue_unexpected_alert(&mut self) {
self.common.send_fatal_alert(AlertDescription::UnexpectedMessage);
}
/// Detect and drop/reject HelloRequests. This is needed irrespective
/// of the current protocol state, which should illustrate how badly
/// TLS renegotiation is designed.
fn process_hello_req(&mut self) {
// If we're post handshake, send a refusal alert.
// Otherwise, drop it silently.
if !self.is_handshaking() {
self.common.send_warning_alert(AlertDescription::NoRenegotiation);
}
}
/// Process `msg`. First, we get the current state. Then we ask what messages
/// that state expects, enforced via a `Expectation`. Finally, we ask the handler
/// to handle the message.
fn process_main_protocol(&mut self, msg: Message) -> Result<(), TLSError> {
if msg.is_handshake_type(HandshakeType::HelloRequest) && !self.common.is_tls13() {
self.process_hello_req();
return Ok(());
}
self.state.expect
.check_message(&msg)
.map_err(|err| {
self.queue_unexpected_alert();
err
})?;
let new_state = (self.state.handle)(self, msg)?;
self.state = new_state;
Ok(())
}
pub fn process_new_packets(&mut self) -> Result<(), TLSError> {
if let Some(ref err) = self.error {
return Err(err.clone());
}
if self.common.message_deframer.desynced {
return Err(TLSError::CorruptMessage);
}
while let Some(msg) = self.common.message_deframer.frames.pop_front() {
match self.process_msg(msg) {
Ok(_) => {}
Err(err) => {
self.error = Some(err.clone());
return Err(err);
}
}
}
Ok(())
}
pub fn get_peer_certificates(&self) -> Option<Vec<key::Certificate>> {
if self.handshake_data.server_cert_chain.is_empty() {
return None;
}
let mut r = Vec::new();
for cert in &self.handshake_data.server_cert_chain {
r.push(cert.clone());
}
Some(r)
}
pub fn get_alpn_protocol(&self) -> Option<String> {
self.alpn_protocol.clone()
}
pub fn get_protocol_version(&self) -> Option<ProtocolVersion> {
self.common.negotiated_version
}
}
/// This represents a single TLS client session.
#[derive(Debug)]
pub struct ClientSession {
// We use the pimpl idiom to hide unimportant details.
imp: ClientSessionImpl,
}
impl ClientSession {
/// Make a new ClientSession. `config` controls how
/// we behave in the TLS protocol, `hostname` is the
/// hostname of who we want to talk to.
pub fn new(config: &Arc<ClientConfig>, hostname: &str) -> ClientSession {
ClientSession { imp: ClientSessionImpl::new(config, hostname) }
}
}
impl Session for ClientSession {
fn read_tls(&mut self, rd: &mut io::Read) -> io::Result<usize> {
self.imp.common.read_tls(rd)
}
/// Writes TLS messages to `wr`.
fn write_tls(&mut self, wr: &mut io::Write) -> io::Result<usize> {
self.imp.common.write_tls(wr)
}
fn process_new_packets(&mut self) -> Result<(), TLSError> {
self.imp.process_new_packets()
}
fn wants_read(&self) -> bool {
self.imp.wants_read()
}
fn wants_write(&self) -> bool {
self.imp.wants_write()
}
fn is_handshaking(&self) -> bool {
self.imp.is_handshaking()
}
fn set_buffer_limit(&mut self, len: usize) {
self.imp.set_buffer_limit(len)
}
fn send_close_notify(&mut self) {
self.imp.common.send_close_notify()
}
fn get_peer_certificates(&self) -> Option<Vec<key::Certificate>> {
self.imp.get_peer_certificates()
}
fn get_alpn_protocol(&self) -> Option<String> {
self.imp.get_alpn_protocol()
}
fn get_protocol_version(&self) -> Option<ProtocolVersion> {
self.imp.get_protocol_version()
}
}
impl io::Read for ClientSession {
/// Obtain plaintext data received from the peer over
/// this TLS connection.
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
self.imp.common.read(buf)
}
}
impl io::Write for ClientSession {
/// Send the plaintext `buf` to the peer, encrypting
/// and authenticating it. Once this function succeeds
/// you should call `write_tls` which will output the
/// corresponding TLS records.
///
/// This function buffers plaintext sent before the
/// TLS handshake completes, and sends it as soon
/// as it can. This buffer is of *unlimited size* so
/// writing much data before it can be sent will
/// cause excess memory usage.
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
self.imp.common.send_some_plaintext(buf)
}
fn flush(&mut self) -> io::Result<()> {
self.imp.common.flush_plaintext();
Ok(())
}
}