mirror of https://github.com/stjepang/smol
281 lines
9.5 KiB
Rust
281 lines
9.5 KiB
Rust
use std::cell::Cell;
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use std::fmt;
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use std::sync::atomic::{AtomicUsize, Ordering::SeqCst};
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use std::sync::{Arc, Condvar, Mutex};
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use std::time::{Duration, Instant};
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use once_cell::sync::Lazy;
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use slab::Slab;
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use crate::io_event::IoEvent;
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use crate::reactor::Reactor;
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static REGISTRY: Lazy<Mutex<Slab<Unparker>>> = Lazy::new(|| Mutex::new(Slab::new()));
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/// Parks a thread.
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pub(crate) struct Parker {
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key: Cell<Option<usize>>,
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unparker: Unparker,
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}
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unsafe impl Send for Parker {}
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impl Parker {
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/// Creates a new [`Parker`].
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pub fn new() -> Parker {
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Parker {
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key: Cell::new(None),
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unparker: Unparker {
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inner: Arc::new(Inner {
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state: AtomicUsize::new(EMPTY),
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lock: Mutex::new(()),
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cvar: Condvar::new(),
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}),
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},
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}
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}
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/// Blocks the current thread until the token is made available.
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pub fn park(&self) {
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self.register();
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self.unparker.inner.park(None);
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}
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/// Blocks the current thread until the token is made available or the timeout is reached.
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pub fn park_timeout(&self, timeout: Duration) -> bool {
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self.register();
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self.unparker.inner.park(Some(timeout))
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}
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// /// Blocks the current thread until the token is made available or the deadline is reached.
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// pub fn park_deadline(&self, deadline: Instant) -> bool {
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// self.register();
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// self.unparker
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// .inner
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// .park(Some(deadline.saturating_duration_since(Instant::now())))
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// }
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//
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// /// Atomically makes the token available if it is not already.
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// pub fn unpark(&self) {
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// self.unparker.unpark()
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// }
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/// Returns a handle for unparking.
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pub fn unparker(&self) -> Unparker {
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self.unparker.clone()
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}
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fn register(&self) {
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if self.key.get().is_none() {
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let mut reg = REGISTRY.lock().unwrap();
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let key = reg.insert(self.unparker.clone());
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self.key.set(Some(key));
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}
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}
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fn unregister(&self) {
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if let Some(key) = self.key.take() {
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let mut reg = REGISTRY.lock().unwrap();
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reg.remove(key);
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// Notify another parker to make sure the reactor keeps getting polled.
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if let Some((_, u)) = reg.iter().next() {
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u.unpark();
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}
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}
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}
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}
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impl Drop for Parker {
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fn drop(&mut self) {
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self.unregister();
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}
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}
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impl fmt::Debug for Parker {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.pad("Parker { .. }")
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}
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}
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/// Unparks a thread.
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pub(crate) struct Unparker {
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inner: Arc<Inner>,
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}
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unsafe impl Send for Unparker {}
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unsafe impl Sync for Unparker {}
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impl Unparker {
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/// Atomically makes the token available if it is not already.
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pub fn unpark(&self) {
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self.inner.unpark()
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}
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}
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impl fmt::Debug for Unparker {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.pad("Unparker { .. }")
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}
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}
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impl Clone for Unparker {
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fn clone(&self) -> Unparker {
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Unparker {
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inner: self.inner.clone(),
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}
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}
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}
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const EMPTY: usize = 0;
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const PARKED: usize = 1;
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const POLLING: usize = 2;
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const NOTIFIED: usize = 3;
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static EVENT: Lazy<IoEvent> = Lazy::new(|| IoEvent::new().unwrap());
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struct Inner {
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state: AtomicUsize,
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lock: Mutex<()>,
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cvar: Condvar,
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}
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impl Inner {
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fn park(&self, timeout: Option<Duration>) -> bool {
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// If we were previously notified then we consume this notification and return quickly.
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if self
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.state
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.compare_exchange(NOTIFIED, EMPTY, SeqCst, SeqCst)
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.is_ok()
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{
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// Process available I/O events.
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if let Some(mut reactor_lock) = Reactor::get().try_lock() {
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reactor_lock
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.react(Some(Duration::from_secs(0)))
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.expect("failure while polling I/O");
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EVENT.clear();
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}
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return true;
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}
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// If the timeout is zero, then there is no need to actually block.
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if let Some(dur) = timeout {
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if dur == Duration::from_millis(0) {
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// Process available I/O events.
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if let Some(mut reactor_lock) = Reactor::get().try_lock() {
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reactor_lock
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.react(Some(Duration::from_secs(0)))
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.expect("failure while polling I/O");
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EVENT.clear();
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}
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return false;
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}
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}
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// Otherwise we need to coordinate going to sleep.
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let mut reactor_lock = Reactor::get().try_lock();
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let state = match reactor_lock {
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None => PARKED,
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Some(_) => POLLING,
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};
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let mut m = self.lock.lock().unwrap();
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match self.state.compare_exchange(EMPTY, state, SeqCst, SeqCst) {
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Ok(_) => {}
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// Consume this notification to avoid spurious wakeups in the next park.
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Err(NOTIFIED) => {
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// We must read `state` here, even though we know it will be `NOTIFIED`. This is
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// because `unpark` may have been called again since we read `NOTIFIED` in the
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// `compare_exchange` above. We must perform an acquire operation that synchronizes
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// with that `unpark` to observe any writes it made before the call to `unpark`. To
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// do that we must read from the write it made to `state`.
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let old = self.state.swap(EMPTY, SeqCst);
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assert_eq!(old, NOTIFIED, "park state changed unexpectedly");
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return true;
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}
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Err(n) => panic!("inconsistent park_timeout state: {}", n),
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}
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match timeout {
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None => {
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loop {
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// Block the current thread on the conditional variable.
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match &mut reactor_lock {
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None => m = self.cvar.wait(m).unwrap(),
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Some(reactor_lock) => {
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drop(m);
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reactor_lock.react(None).expect("failure while polling I/O");
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EVENT.clear();
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m = self.lock.lock().unwrap();
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}
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}
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match self.state.compare_exchange(NOTIFIED, EMPTY, SeqCst, SeqCst) {
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Ok(_) => return true, // got a notification
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Err(_) => {} // spurious wakeup, go back to sleep
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}
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}
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}
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Some(timeout) => {
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// Wait with a timeout, and if we spuriously wake up or otherwise wake up from a
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// notification we just want to unconditionally set `state` back to `EMPTY`, either
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// consuming a notification or un-flagging ourselves as parked.
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let _m = match reactor_lock.as_mut() {
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None => self.cvar.wait_timeout(m, timeout).unwrap().0,
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Some(reactor_lock) => {
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drop(m);
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let deadline = Instant::now() + timeout;
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loop {
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reactor_lock
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.react(Some(deadline.saturating_duration_since(Instant::now())))
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.expect("failure while polling I/O");
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EVENT.clear();
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if Instant::now() >= deadline {
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break;
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}
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}
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self.lock.lock().unwrap()
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}
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};
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match self.state.swap(EMPTY, SeqCst) {
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NOTIFIED => true, // got a notification
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PARKED | POLLING => false, // no notification
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n => panic!("inconsistent park_timeout state: {}", n),
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}
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}
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}
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}
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pub fn unpark(&self) {
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// To ensure the unparked thread will observe any writes we made before this call, we must
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// perform a release operation that `park` can synchronize with. To do that we must write
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// `NOTIFIED` even if `state` is already `NOTIFIED`. That is why this must be a swap rather
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// than a compare-and-swap that returns if it reads `NOTIFIED` on failure.
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let state = match self.state.swap(NOTIFIED, SeqCst) {
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EMPTY => return, // no one was waiting
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NOTIFIED => return, // already unparked
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state => state, // gotta go wake someone up
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};
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// There is a period between when the parked thread sets `state` to `PARKED` (or last
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// checked `state` in the case of a spurious wakeup) and when it actually waits on `cvar`.
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// If we were to notify during this period it would be ignored and then when the parked
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// thread went to sleep it would never wake up. Fortunately, it has `lock` locked at this
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// stage so we can acquire `lock` to wait until it is ready to receive the notification.
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//
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// Releasing `lock` before the call to `notify_one` means that when the parked thread wakes
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// it doesn't get woken only to have to wait for us to release `lock`.
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drop(self.lock.lock().unwrap());
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if state == PARKED {
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self.cvar.notify_one();
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} else {
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EVENT.notify();
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}
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}
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}
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