async-executor/benches/executor.rs

265 lines
9.6 KiB
Rust

use std::mem;
use std::thread::available_parallelism;
use async_executor::Executor;
use criterion::{criterion_group, criterion_main, Criterion};
use futures_lite::{future, prelude::*};
const TASKS: usize = 300;
const STEPS: usize = 300;
const LIGHT_TASKS: usize = 25_000;
static EX: Executor<'_> = Executor::new();
fn run(f: impl FnOnce(), multithread: bool) {
let limit = if multithread {
available_parallelism().unwrap().get()
} else {
1
};
let (s, r) = async_channel::bounded::<()>(1);
easy_parallel::Parallel::new()
.each(0..limit, |_| future::block_on(EX.run(r.recv())))
.finish(move || {
let _s = s;
f()
});
}
fn create(c: &mut Criterion) {
c.bench_function("executor::create", |b| {
b.iter(|| {
let ex = Executor::new();
let task = ex.spawn(async {});
future::block_on(ex.run(task));
})
});
}
fn running_benches(c: &mut Criterion) {
for (group_name, multithread) in [("single_thread", false), ("multi_thread", true)].iter() {
let mut group = c.benchmark_group(group_name.to_string());
group.bench_function("executor::spawn_one", |b| {
run(
|| {
b.iter(|| {
future::block_on(async { EX.spawn(async {}).await });
});
},
*multithread,
);
});
group.bench_function("executor::spawn_batch", |b| {
run(
|| {
let mut handles = vec![];
b.iter(|| {
EX.spawn_many((0..250).map(|_| future::yield_now()), &mut handles);
});
handles.clear();
},
*multithread,
)
});
group.bench_function("executor::spawn_many_local", |b| {
run(
|| {
b.iter(move || {
future::block_on(async {
let mut tasks = Vec::new();
for _ in 0..LIGHT_TASKS {
tasks.push(EX.spawn(async {}));
}
for task in tasks {
task.await;
}
});
});
},
*multithread,
);
});
group.bench_function("executor::spawn_recursively", |b| {
#[allow(clippy::manual_async_fn)]
fn go(i: usize) -> impl Future<Output = ()> + Send + 'static {
async move {
if i != 0 {
EX.spawn(async move {
let fut = go(i - 1).boxed();
fut.await;
})
.await;
}
}
}
run(
|| {
b.iter(move || {
future::block_on(async {
let mut tasks = Vec::new();
for _ in 0..TASKS {
tasks.push(EX.spawn(go(STEPS)));
}
for task in tasks {
task.await;
}
});
});
},
*multithread,
);
});
group.bench_function("executor::yield_now", |b| {
run(
|| {
b.iter(move || {
future::block_on(async {
let mut tasks = Vec::new();
for _ in 0..TASKS {
tasks.push(EX.spawn(async move {
for _ in 0..STEPS {
future::yield_now().await;
}
}));
}
for task in tasks {
task.await;
}
});
});
},
*multithread,
);
});
group.bench_function("executor::channels", |b| {
run(
|| {
b.iter(move || {
future::block_on(async {
// Create channels.
let mut tasks = Vec::new();
let (first_send, first_recv) = async_channel::bounded(1);
let mut current_recv = first_recv;
for _ in 0..TASKS {
let (next_send, next_recv) = async_channel::bounded(1);
let current_recv = mem::replace(&mut current_recv, next_recv);
tasks.push(EX.spawn(async move {
// Send a notification on to the next task.
for _ in 0..STEPS {
current_recv.recv().await.unwrap();
next_send.send(()).await.unwrap();
}
}));
}
for _ in 0..STEPS {
first_send.send(()).await.unwrap();
current_recv.recv().await.unwrap();
}
for task in tasks {
task.await;
}
});
});
},
*multithread,
)
});
group.bench_function("executor::web_server", |b| {
run(
|| {
b.iter(move || {
future::block_on(async {
let (db_send, db_recv) =
async_channel::bounded::<async_channel::Sender<_>>(TASKS / 5);
let mut db_rng = fastrand::Rng::with_seed(0x12345678);
let mut web_rng = db_rng.fork();
// This task simulates a database.
let db_task = EX.spawn(async move {
loop {
// Wait for a new task.
let incoming = match db_recv.recv().await {
Ok(incoming) => incoming,
Err(_) => break,
};
// Process the task. Maybe it takes a while.
for _ in 0..db_rng.usize(..10) {
future::yield_now().await;
}
// Send the data back.
incoming.send(db_rng.usize(..)).await.ok();
}
});
// This task simulates a web server waiting for new tasks.
let server_task = EX.spawn(async move {
for i in 0..TASKS {
// Get a new connection.
if web_rng.usize(..=16) == 16 {
future::yield_now().await;
}
let mut web_rng = web_rng.fork();
let db_send = db_send.clone();
let task = EX.spawn(async move {
// Check if the data is cached...
if web_rng.bool() {
// ...it's in cache!
future::yield_now().await;
return;
}
// Otherwise we have to make a DB call or two.
for _ in 0..web_rng.usize(STEPS / 2..STEPS) {
let (resp_send, resp_recv) = async_channel::bounded(1);
db_send.send(resp_send).await.unwrap();
criterion::black_box(resp_recv.recv().await.unwrap());
}
// Send the data back...
for _ in 0..web_rng.usize(3..16) {
future::yield_now().await;
}
});
task.detach();
if i & 16 == 0 {
future::yield_now().await;
}
}
});
// Spawn and wait for it to stop.
server_task.await;
db_task.await;
});
})
},
*multithread,
)
});
}
}
criterion_group!(benches, create, running_benches);
criterion_main!(benches);