async-task/src/runnable.rs

338 lines
11 KiB
Rust

use core::fmt;
use core::future::Future;
use core::marker::PhantomData;
use core::mem;
use core::ptr::NonNull;
use core::sync::atomic::Ordering;
use core::task::Waker;
use crate::header::Header;
use crate::raw::RawTask;
use crate::state::*;
use crate::Task;
/// Creates a new task.
///
/// The returned [`Runnable`] is used to poll the `future`, and the [`Task`] is used to await its
/// output.
///
/// Method [`Runnable::run()`] polls the `future` once. Then, the [`Runnable`] vanishes and
/// only reappears when its [`Waker`] wakes the task, thus scheduling it to be run again.
///
/// When the task is woken, its [`Runnable`] is passed to the `schedule` function.
/// The `schedule` function should not attempt to run the [`Runnable`] nor to drop it. Instead, it
/// should push it into a task queue so that it can be processed later.
///
/// If you need to spawn a future that does not implement [`Send`] or isn't `'static`, consider
/// using [`spawn_local()`] or [`spawn_unchecked()`] instead.
///
/// # Examples
///
/// ```
/// // The future inside the task.
/// let future = async {
/// println!("Hello, world!");
/// };
///
/// // If the task gets woken up, it will be sent into this channel.
/// let (s, r) = flume::unbounded();
/// let schedule = move |runnable| s.send(runnable).unwrap();
///
/// // Create a task with the future and the schedule function.
/// let (runnable, task) = async_task::spawn(future, schedule);
/// ```
pub fn spawn<F, S>(future: F, schedule: S) -> (Runnable, Task<F::Output>)
where
F: Future + Send + 'static,
F::Output: Send + 'static,
S: Fn(Runnable) + Send + Sync + 'static,
{
unsafe { spawn_unchecked(future, schedule) }
}
/// Creates a new local task.
///
/// The returned [`Runnable`] is used to poll the `future`, and the [`Task`] is used to await its
/// output.
///
/// Method [`Runnable::run()`] polls the `future` once. Then, the [`Runnable`] vanishes and
/// only reappears when its [`Waker`] wakes the task, thus scheduling it to be run again.
///
/// When the task is woken, its [`Runnable`] is passed to the `schedule` function.
/// The `schedule` function should not attempt to run the [`Runnable`] nor to drop it. Instead, it
/// should push it into a task queue so that it can be processed later.
///
/// Unlike [`spawn()`], this function does not require the `future` to implement [`Send`]. If the
/// [`Runnable`] reference is run or dropped on a thread it was not created on, a panic will occur.
///
/// **NOTE:** This function is only available when the `std` feature for this crate is enabled (it
/// is by default).
///
/// # Examples
///
/// ```
/// // The future inside the task.
/// let future = async {
/// println!("Hello, world!");
/// };
///
/// // If the task gets woken up, it will be sent into this channel.
/// let (s, r) = flume::unbounded();
/// let schedule = move |runnable| s.send(runnable).unwrap();
///
/// // Create a task with the future and the schedule function.
/// let (runnable, task) = async_task::spawn_local(future, schedule);
/// ```
#[cfg(feature = "std")]
pub fn spawn_local<F, S>(future: F, schedule: S) -> (Runnable, Task<F::Output>)
where
F: Future + 'static,
F::Output: 'static,
S: Fn(Runnable) + Send + Sync + 'static,
{
use std::mem::ManuallyDrop;
use std::pin::Pin;
use std::task::{Context, Poll};
use std::thread::{self, ThreadId};
#[inline]
fn thread_id() -> ThreadId {
thread_local! {
static ID: ThreadId = thread::current().id();
}
ID.try_with(|id| *id)
.unwrap_or_else(|_| thread::current().id())
}
struct Checked<F> {
id: ThreadId,
inner: ManuallyDrop<F>,
}
impl<F> Drop for Checked<F> {
fn drop(&mut self) {
assert!(
self.id == thread_id(),
"local task dropped by a thread that didn't spawn it"
);
unsafe {
ManuallyDrop::drop(&mut self.inner);
}
}
}
impl<F: Future> Future for Checked<F> {
type Output = F::Output;
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
assert!(
self.id == thread_id(),
"local task polled by a thread that didn't spawn it"
);
unsafe { self.map_unchecked_mut(|c| &mut *c.inner).poll(cx) }
}
}
// Wrap the future into one that checks which thread it's on.
let future = Checked {
id: thread_id(),
inner: ManuallyDrop::new(future),
};
unsafe { spawn_unchecked(future, schedule) }
}
/// Creates a new task.
///
/// The returned [`Runnable`] is used to poll the `future`, and the [`Task`] is used to await its
/// output.
///
/// Method [`Runnable::run()`] polls the `future` once. Then, the [`Runnable`] vanishes and
/// only reappears when its [`Waker`] wakes the task, thus scheduling it to be run again.
///
/// When the task is woken, its [`Runnable`] is passed to the `schedule` function.
/// The `schedule` function should not attempt to run the [`Runnable`] nor to drop it. Instead, it
/// should push it into a task queue so that it can be processed later.
///
/// Safe but more restrictive variants of this function are [`spawn()`] or [`spawn_local()`].
///
/// # Examples
///
/// ```
/// // The future inside the task.
/// let future = async {
/// println!("Hello, world!");
/// };
///
/// // If the task gets woken up, it will be sent into this channel.
/// let (s, r) = flume::unbounded();
/// let schedule = move |runnable| s.send(runnable).unwrap();
///
/// // Create a task with the future and the schedule function.
/// let (runnable, task) = unsafe { async_task::spawn_unchecked(future, schedule) };
/// ```
pub unsafe fn spawn_unchecked<F, S>(future: F, schedule: S) -> (Runnable, Task<F::Output>)
where
F: Future,
S: Fn(Runnable),
{
// Allocate large futures on the heap.
let ptr = if mem::size_of::<F>() >= 2048 {
let future = alloc::boxed::Box::pin(future);
RawTask::<_, F::Output, S>::allocate(future, schedule)
} else {
RawTask::<F, F::Output, S>::allocate(future, schedule)
};
let runnable = Runnable { ptr };
let task = Task {
ptr,
_marker: PhantomData,
};
(runnable, task)
}
/// A task reference that runs its future.
///
/// At any moment in time, there is at most one [`Runnable`] reference associated with a particular
/// task. Running consumes the [`Runnable`] reference and polls its internal future. If the future
/// is still pending after getting polled, the [`Runnable`] reference simply won't exist until a
/// [`Waker`] notifies the task. If the future completes, its result becomes available to the
/// [`Task`].
///
/// When a task is woken up, its [`Runnable`] reference is recreated and passed to the schedule
/// function. In most executors, scheduling simply pushes the [`Runnable`] reference into a queue
/// of runnable tasks.
///
/// If the [`Runnable`] reference is dropped without getting run, the task is automatically
/// canceled. When canceled, the task won't be scheduled again even if a [`Waker`] wakes it. It is
/// possible for the [`Task`] to cancel while the [`Runnable`] reference exists, in which
/// case an attempt to run the task won't do anything.
///
/// ----------------
///
/// A runnable future, ready for execution.
///
/// Once a `Runnable` is run, it "vanishes" and only reappears when its future is woken. When it's
/// woken up, its schedule function is called, which means the `Runnable` gets pushed into a task
/// queue in an executor.
pub struct Runnable {
/// A pointer to the heap-allocated task.
pub(crate) ptr: NonNull<()>,
}
unsafe impl Send for Runnable {}
unsafe impl Sync for Runnable {}
#[cfg(feature = "std")]
impl std::panic::UnwindSafe for Runnable {}
#[cfg(feature = "std")]
impl std::panic::RefUnwindSafe for Runnable {}
impl Runnable {
/// Schedules the task.
///
/// This is a convenience method that simply reschedules the task by passing it to its schedule
/// function.
///
/// If the task is canceled, this method won't do anything.
pub fn schedule(self) {
let ptr = self.ptr.as_ptr();
let header = ptr as *const Header;
mem::forget(self);
unsafe {
((*header).vtable.schedule)(ptr);
}
}
/// Runs the task.
///
/// Returns `true` if the task was woken while running, in which case it gets rescheduled at
/// the end of this method invocation.
///
/// This method polls the task's future. If the future completes, its result will become
/// available to the [`Task`]. And if the future is still pending, the task will have to
/// be woken up in order to be rescheduled and run again.
///
/// If the task was canceled by a [`Task`] before it gets run, then this method won't do
/// anything.
///
/// It is possible that polling the future panics, in which case the panic will be propagated
/// into the caller. It is advised that invocations of this method are wrapped inside
/// [`catch_unwind`][`std::panic::catch_unwind`]. If a panic occurs, the task is automatically
/// canceled.
pub fn run(self) -> bool {
let ptr = self.ptr.as_ptr();
let header = ptr as *const Header;
mem::forget(self);
unsafe { ((*header).vtable.run)(ptr) }
}
/// Returns a waker associated with this task.
pub fn waker(&self) -> Waker {
let ptr = self.ptr.as_ptr();
let header = ptr as *const Header;
unsafe {
let raw_waker = ((*header).vtable.clone_waker)(ptr);
Waker::from_raw(raw_waker)
}
}
}
impl Drop for Runnable {
fn drop(&mut self) {
let ptr = self.ptr.as_ptr();
let header = ptr as *const Header;
unsafe {
let mut state = (*header).state.load(Ordering::Acquire);
loop {
// If the task has been completed or closed, it can't be canceled.
if state & (COMPLETED | CLOSED) != 0 {
break;
}
// Mark the task as closed.
match (*header).state.compare_exchange_weak(
state,
state | CLOSED,
Ordering::AcqRel,
Ordering::Acquire,
) {
Ok(_) => break,
Err(s) => state = s,
}
}
// Drop the future.
((*header).vtable.drop_future)(ptr);
// Mark the task as unscheduled.
let state = (*header).state.fetch_and(!SCHEDULED, Ordering::AcqRel);
// Notify the awaiter that the future has been dropped.
if state & AWAITER != 0 {
(*header).notify(None);
}
// Drop the task reference.
((*header).vtable.drop_ref)(ptr);
}
}
}
impl fmt::Debug for Runnable {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let ptr = self.ptr.as_ptr();
let header = ptr as *const Header;
f.debug_struct("Runnable")
.field("header", unsafe { &(*header) })
.finish()
}
}