pkgsrc-wip/gemrb/Makefile

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# $NetBSD: Makefile,v 1.14 2015/08/18 21:31:46 yhardy Exp $
DISTNAME= gemrb-0.8.5
CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_GITHUB:=gemrb/}
GITHUB_TAG= v${PKGVERSION_NOREV}
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://www.gemrb.org/
COMMENT= Open Source clone of the Infinity Engine
LICENSE= gnu-gpl-v2
Update to 0.6.3: GemRB V0.6.3 (2010-11-21) New features: - IWD:HoW is now completable! - casting sounds and footsteps - autodetection of secret doors, detect illusions - basic bardsong support and selective magic resistance (bg2-style) - proper store economics, ergonomics and dragging - custom blood color (creature-dependant) - new actions, iwd effects and triggers - Importing a SoA game into ToB Improved features: - actor selection and action bar (for summons and illusions too!) - door bashing and traps - loading screens, ambushes, worldmap - sparkles, panic and other effects - actions, dialogs, object matching - personal items support (swap/equip/remove) - bugfixes Applied patches: iwd regression fix from Eggert Jón Magnússon GemRB V0.6.2 (2010-08-21): New features: - a basic SDL_mixer plugin for faster, but lower-quality audio - dualclassing for bg1 and iwd - new triggers, actions, infravision - feet circle flickering on portrait hover, coloration in dialog - wisdom xp bonus (pst) Improved features: - actions, triggers, object matching - item loading and ability selection, inventory - projectiles, effects, subtitles, verbal constants - the core and guiscript design was cleaned up in many places - bugfixes Applied patches: backslash check patch from anthiste bg1 character generation patch from Maighstir a crosscompiling fix from F.Fischer GemRB V0.6.1 (2010-06-16): New features: - a minimal dataset - reputation penalties on death or injury - casting level bonus/malus (wild mages, clerics) - tinting for different times of the day and weather effects - a BI(n)K player plugin for the IWD2 movies - new actions, turn undead Improved features: - the internal design was cleaned up in many places - game saving, modal actions, combat, effects, spawns - magic missiles are now drawn properly - various guiscripts (no more flickering!) - bugfixes Applied patches: two patches from Brendan Molloy
2011-01-24 14:26:24 +00:00
USE_CMAKE= yes
USE_LIBTOOL= yes
USE_LANGUAGES= c c++
Update to 0.6.3: GemRB V0.6.3 (2010-11-21) New features: - IWD:HoW is now completable! - casting sounds and footsteps - autodetection of secret doors, detect illusions - basic bardsong support and selective magic resistance (bg2-style) - proper store economics, ergonomics and dragging - custom blood color (creature-dependant) - new actions, iwd effects and triggers - Importing a SoA game into ToB Improved features: - actor selection and action bar (for summons and illusions too!) - door bashing and traps - loading screens, ambushes, worldmap - sparkles, panic and other effects - actions, dialogs, object matching - personal items support (swap/equip/remove) - bugfixes Applied patches: iwd regression fix from Eggert Jón Magnússon GemRB V0.6.2 (2010-08-21): New features: - a basic SDL_mixer plugin for faster, but lower-quality audio - dualclassing for bg1 and iwd - new triggers, actions, infravision - feet circle flickering on portrait hover, coloration in dialog - wisdom xp bonus (pst) Improved features: - actions, triggers, object matching - item loading and ability selection, inventory - projectiles, effects, subtitles, verbal constants - the core and guiscript design was cleaned up in many places - bugfixes Applied patches: backslash check patch from anthiste bg1 character generation patch from Maighstir a crosscompiling fix from F.Fischer GemRB V0.6.1 (2010-06-16): New features: - a minimal dataset - reputation penalties on death or injury - casting level bonus/malus (wild mages, clerics) - tinting for different times of the day and weather effects - a BI(n)K player plugin for the IWD2 movies - new actions, turn undead Improved features: - the internal design was cleaned up in many places - game saving, modal actions, combat, effects, spawns - magic missiles are now drawn properly - various guiscripts (no more flickering!) - bugfixes Applied patches: two patches from Brendan Molloy
2011-01-24 14:26:24 +00:00
USE_TOOLS+= gmake pkg-config
REPLACE_PYTHON= admin/extend2da.py
PYTHON_VERSIONS_ACCEPTED= 27 # not yet ported as of 0.8.0.1
CMAKE_ARGS+= -DDISABLE_WERROR=1
CMAKE_ARGS+= -DINSOURCEBUILD=1
CMAKE_ARGS+= -DMAN_DIR:PATH=${PREFIX}/${PKGMANDIR}/man6
CMAKE_ARGS+= -DEXAMPLE_CONF_DIR:PATH=${PREFIX}/share/examples/gemrb
CMAKE_ARGS+= -DCMAKE_SKIP_RPATH:BOOL=FALSE
CMAKE_ARGS+= -DSDL_BACKEND:STRING=SDL2
CFLAGS+= -Wl,-R${PREFIX}/lib/gemrb
CXXFLAGS+= -Wl,-R${PREFIX}/lib/gemrb
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.include "../../audio/openal-soft/buildlink3.mk"
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.include "../../audio/SDL2_mixer/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
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.include "../../devel/SDL2/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../lang/python/application.mk"
Update to 0.6.3: GemRB V0.6.3 (2010-11-21) New features: - IWD:HoW is now completable! - casting sounds and footsteps - autodetection of secret doors, detect illusions - basic bardsong support and selective magic resistance (bg2-style) - proper store economics, ergonomics and dragging - custom blood color (creature-dependant) - new actions, iwd effects and triggers - Importing a SoA game into ToB Improved features: - actor selection and action bar (for summons and illusions too!) - door bashing and traps - loading screens, ambushes, worldmap - sparkles, panic and other effects - actions, dialogs, object matching - personal items support (swap/equip/remove) - bugfixes Applied patches: iwd regression fix from Eggert Jón Magnússon GemRB V0.6.2 (2010-08-21): New features: - a basic SDL_mixer plugin for faster, but lower-quality audio - dualclassing for bg1 and iwd - new triggers, actions, infravision - feet circle flickering on portrait hover, coloration in dialog - wisdom xp bonus (pst) Improved features: - actions, triggers, object matching - item loading and ability selection, inventory - projectiles, effects, subtitles, verbal constants - the core and guiscript design was cleaned up in many places - bugfixes Applied patches: backslash check patch from anthiste bg1 character generation patch from Maighstir a crosscompiling fix from F.Fischer GemRB V0.6.1 (2010-06-16): New features: - a minimal dataset - reputation penalties on death or injury - casting level bonus/malus (wild mages, clerics) - tinting for different times of the day and weather effects - a BI(n)K player plugin for the IWD2 movies - new actions, turn undead Improved features: - the internal design was cleaned up in many places - game saving, modal actions, combat, effects, spawns - magic missiles are now drawn properly - various guiscripts (no more flickering!) - bugfixes Applied patches: two patches from Brendan Molloy
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.include "../../sysutils/desktop-file-utils/desktopdb.mk"
.include "../../mk/bsd.pkg.mk"