pkgsrc-wip/dosbox-x
Yorick Hardy 163e000877 dosbox-x: update to dosbox-x-0.82.17
0.82.17
  - Fixed yellowish tint of tv3x scaler on SDL1 builds of
    Mac OS X.
  - Fixed hq2x/hq3x and the various sai render scalers to
    render correctly on SDL1 builds of Mac OS X (where the
    odd BGRA color order is used). Prior to this fix the
    scaler output had a very strong yellow tint (missing
    or misrendered blue channel).
  - Fixed basic scaler template code to render correct RGBA
    colors in SDL1 builds for Mac OS X.
  - New grayscale scaler option, to emulate monochrome VGA
    monitors (frank-deng)
  - Menu handling cleanup from within Pause loop, including
    Mac OS X menu problems when invoking pause from the
    menu bar.
  - Shell welcome text fixed to show consistent first line in
    both IBM PC and PC-98 mode.
  - Pause mode fixed to handle mouse input while paused, so that
    SDL drawn menus (on Linux or HX DOS) continue to work while
    paused.
  - Added dosbox.conf option (off by default) to add the
    NEC PC-98 copyright string at E800:0DD8 for games and
    applications that require it.
  - Debugger can now show guest MS-DOS kernel MCB chain if you
    boot an MS-DOS floppy or hard disk image using
    BOOT --boothax msdos. For use with MS-DOS 3.3 or higher
    including the real mode MS-DOS environment of Windows 95.

    WARNING: Use boothax msdos ONLY with real mode MS-DOS, do
    not use with the protected mode environment (desktop) of
    Windows 95 especially a DOS VM within Windows. Use with
    MS-DOS and a DOS extender (DOS4GW, etc) should be OK.

  - Added "--boothax <mode>" option to BOOT command. At this
    time <mode> is limited to "msdos" to instruct the emulation
    to intercept specific INT 21h calls to locate the MS-DOS
    kernel's List of List and MCB chain structures for use with
    the debugger.
  - "TV" scaler updated to render dimmer alternate scanlines
    in CGA graphics modes (frank-deng)
  - Direct3D output no longer leaves DOS screen frozen when
    Direct3D device is "lost" (such as hitting CTRL+ALT+DEL
    to bring up the Windows C+A+D screen).
  - Page fault handling on by default now for dynamic core,
    DOS games and Windows 3.1 seem to handle it OK.
  - Page fault handling no longer use non-recursive page fault
    method with dynamic core, no matter what. It's too unreliable.
  - PC-98 mode now switches PIT Timer 2 clock gate ON by default
    to satisfy delay loops in Sunsoft "Photo Genic" and allow it
    to run. Note that PIT Timer 2 drives the baud rate clock of
    the RS-232C port.
  - IDE emulation bug fixed that prevented BIOS to IDE
    geometry translation when BIOS head count == 255. This
    fix also allows Windows 95 to use it's IDE driver with
    >= 4GB hard drives instead of running in MS-DOS compatibility
    mode.
  - Disk image support fixed to allow 4GB or larger hard disk
    images to work again.
  - FPU x86 core no longer calls E_Exit if the FPU stack
    overflows or underflows.
  - Updated build-debug scripts to accept "32" on the command
    line as a sign to compile 32-bit (i686) on a 64-bit (x86_64)
    system. You will need a multilib-capable GCC and 32-bit
    libraries installed on your system for this to work.
  - SDL2 OpenGL fixed color order issue
  - OpenGL is now supported in SDL2 builds.
  - Changed MPU-401 reset duration (DOSBox SVN).
2019-04-07 15:38:58 +02:00
..
patches dosbox-x: update to dosbox-x-0.82.17 2019-04-07 15:38:58 +02:00
DESCR
Makefile dosbox-x: update to dosbox-x-0.82.17 2019-04-07 15:38:58 +02:00
PLIST
distinfo dosbox-x: update to dosbox-x-0.82.17 2019-04-07 15:38:58 +02:00