R. Tyler Ballance
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4ca33c0225
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Incorporate the cha-ching sound on completion
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2010-02-13 18:20:20 -08:00 |
R. Tyler Ballance
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ec031dad7f
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Add simple cha-ching sound from freesound.org
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2010-02-13 17:54:37 -08:00 |
R. Tyler Ballance
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c0ba0915f7
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Using a random midi file for background music during the game
Most of the midi files are classical piano files from:
http://www.piano-midi.de
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2010-02-13 17:47:31 -08:00 |
R. Tyler Ballance
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6663c94221
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Add support for using stories from the stories/ directory
Added a nursery rhyme for testing for now
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2010-02-13 17:18:16 -08:00 |
R. Tyler Ballance
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a9732ee0b3
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Color words red as they hit the left of the screen
Also taking the objects out of the update loop once they're entirely
offscreen
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2010-02-13 17:01:45 -08:00 |
R. Tyler Ballance
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1f70438aa4
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Hooked up the LetterSpool to the pygame.event system
Dropping words out of the screen when they're completed (denoted by a
space in the LetterSpool).
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2010-02-13 16:47:47 -08:00 |
R. Tyler Ballance
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7d60752069
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Scroll an entire sentence (a list of AnimatingWord objects)
Not destroying the words as they hit the left of the window, also
need to hook the runloop up to the LetterSpool
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2010-02-13 15:56:19 -08:00 |
R. Tyler Ballance
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401382af00
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Update README with some thoughts on the gameplay
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2010-02-13 15:29:33 -08:00 |
R. Tyler Ballance
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c2991b4d6b
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Tidy up and move word animation into it's own class (AnimatingWord)
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2010-02-13 15:19:05 -08:00 |
R. Tyler Ballance
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a18c4553da
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Render the LetterSpool at the bottom center
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2010-02-13 14:54:02 -08:00 |
R. Tyler Ballance
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7f5253286c
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Working out some scrolling text and handling of user-entered strings
Added the LetterSpool class to handle the current "set" of user-entered
words
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2010-02-13 14:49:08 -08:00 |
R. Tyler Ballance
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31e05ccb26
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Add some first pass stuff on setting up the basic game runloop and events handling
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2010-02-13 13:45:55 -08:00 |
R. Tyler Ballance
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30ef1cedc5
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ignore
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2010-02-12 19:26:52 -08:00 |
R. Tyler Ballance
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8dea9b10d6
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initial commit
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2010-02-12 19:26:30 -08:00 |