Fix some dependencies.
Still fails to build
/scratch/wip/audacity-cmake/work/audacity-Audacity-2.4.2/src/AboutDialog.cpp:66:10: fatal error: RevisionIdent.h: No such file or directory
#include <RevisionIdent.h>
^~~~~~~~~~~~~~~~~
The build fails due:
ocamlfind ocamlc -c -package result -package seq -package uchar -bin-annot -no-alias-deps -I . stdcompat__buffer.ml -o stdcompat__buffer.cmo
File "stdcompat__buffer.ml", line 1:
Error: The implementation stdcompat__buffer.ml
does not match the interface stdcompat__buffer.cmi:
Values do not match:
val to_seq : t -> char Stdlib.Seq.t
is not included in
val to_seq : t -> char Seq/1.t
File "stdcompat__buffer_s.mli", line 48, characters 0-28:
Expected declaration
File "buffer.mli", line 163, characters 0-28: Actual declaration
File "_none_", line 1:
Definition of module Seq/1
Any help fixing that is welcomed!
Version history:
------- -------
4.0 - 28 June 2020
The first release of the 4.x stable series.
Between 3.906 and 4.0 the following bugfixes were accomplished:
Bug 787295 - Allow UI jump from Business accounts to their relevant
invoice/bill/voucher
Bug 797815 - Obsolete gnucash-launcher.cmd still shipped
Other fixes and improvements were not associated with bug reports:
Revert the changes made to save Register default layouts as discussed
in PR #743
Setting a sheet column width to 1 when resizing by dragging
Column widths of 0 are not saved by the table and so revert back to
calculated widths when reloaded.
Disable showing glyphs for associations on MacOS
i18n: Fix missing context in single-character translated strings
[advanced-portfolio] move helper functions to toplevel for testing
[html-utilities] use ice-9 match
deprecations: remove functions deprecated in 3.x
deprecations: clarify functions deprecated in 4.x.
Updated Translations: Dutch, German
Changelog:
v2.4.5:
-------
- QED Fixes
- Improved Savegame menu style and overall functionality
- Minor GUI improvements
v2.4.4:
-------
- Boost libraries are now optional, thanks to TinyXML2 code
- Added compatibility to the osxcross toolchain so MacOS in future will receive
updates
- AutoGun working in Keen 4-6
- Better Analog controls handling in Keen 4-6
- Created a nice create bundle script
v2.4.3:
-------
- Finally, loading the game list is much faster. Enjoy!
- Integer scaling improvements
- Fixes to the load of high-res tiles in keen5 and 6
- Some bug fixes
v2.4.2:
-------
- SDL_Cursor now should work as intended
- Finally added some scroll arrows to list views
- More loading feedback especially for galaxy audio
- Adding some emscripten code so GsKit is compatible with WASM
- Some resolution and rendering improvements
- Keen dreams freezes less especially when using cheat codes
- Fixed broken Messie to Player interaction
- Added Quicksave (F6) and Quickload (F9) so dying is less tedious
- Added Integer scaling of video resoltion
- Added 640x360 game resolution which scales nice to 1920x1080
v2.4.1:
-------
- Added achievements feature. Special thanks to XRackProject for her assets
Changes:
0.002005 Sat May 23 03:27:31 2020
- Improved inference of /x flag (or absence thereof)
for some (but not all) cases where an unescaped # is found
(thanks Deven!)
- Added proper dynamic tracking of /x flag status within regex,
so that (?x:...) and (?-x:...) blocks are handled correctly.
0.002004 Sun Feb 16 23:58:03 2020
- Added detection of (&subpat) and (<name> ... ) errors
(Thanks, Hugo!)
0.002003 Fri Jan 31 21:30:10 2020
- Fixed 'd' command under rxrx REPL
- Added 'g' command under rxrx REPL
(thanks, Richard!)
0.002002 Mon Jan 27 21:58:28 2020
- Worked around spurious "EVAL without pos change exceeded limit"
under Perl 5.24 to 5.30. See: https://github.com/Perl/perl5/issues/17490
(Thanks, Hugo!)
3.2.2
* Fix broken ligation of kerning colons and dot-related symbols.
3.2.1
* Fix placement of comma-shaped caron in l-caron and t-caron.
* Fix placement of crossbar of 7 under onum and VXAX/VXAY.
* Fix placement of overflowing bar of R-bar.
* Fix shape of Reversed-E.
3.2.0
* Add variants for six (6) : v-six-closed-contour (VXAE) and
v-six-open-contour (VXAF). v-nine-turned-six is renamed to
v-nine-open-contour.
* Make variant selectors able to influence l-dot (U+0140).
* Add variants for Ampersand.
* Fix small gaps of l-belt and l-rtail-belt.
* Fix R-bar's bar position.
* Add U+228C, U+228E, U+2214, U+221B, U+221C.
* Add straight-line variant for 1.
* Cover all the characters in CP437.
* Add parenthesis variant with larger contour.
* Fix placement of U+0315 COMBINING COMMA ABOVE RIGHT.
* Fix shape of U+1D24 LATIN LETTER VOICED LARYNGEAL SPIRANT.
* Allow the user to customize the characters' width freely.
* Fix placement of descenders in U+04AC/U+04AD CYRILLIC CAPITAL/SMALL
LETTER TE WITH DESCENDER.
* Fix shape of U+01A6 LATIN LETTER YR under curly variant.
* Fix serif placement of U+044E CYRILLIC SMALL LETTER YU under Bulgarian
locale.
* Make combining lines connect left and right.
* Make the curly-slab shape of R, v, x and y more distinctive.
* Add U+02BE MODIFIER LETTER RIGHT HALF RING and U+02BF MODIFIER LETTER
LEFT HALF RING.
* Add variant v-capital-b-more-asymmetric (VXAQ) for B for better
differentiation with 8.
* Fix inconsistent stroke widths in heavy delta-like components.
* Made the ties move further away from above marks, and implement
diacritics above ties.
* Add variants for 4, 7, 6, 9, q and z.
* Fix missing slab on v-u-without-bar.
* Change shape of U+0192 for better differentiation.
v20.0.25 (2020-06-23)
* Bugfixes - 20.0.25
* Fix that when the app-data seeders image creation fails the exception
is silently ignored. Avoid two virtual environment creations to step on
each others toes by using a lock while creating the base images.
v20.0.24 (2020-06-22)
* Features - 20.0.24
* Ensure that the seeded packages do not get too much out of date:
* add a CLI flag that triggers upgrade of embedded wheels under
:option:`upgrade-embed-wheels`
* periodically (once every 14 days) upgrade the embedded wheels in a
background process, and use them if they have been released for more
than 28 days (can be disabled via :option:`no-periodic-update`)
* Upgrade embed wheel content:
* ship wheels for Python 3.9 and 3.10
* upgrade setuptools for Python 3.5+ from 47.1.1 to 47.3.1
* Display the installed seed package versions in the final summary
output
* Bugfixes - 20.0.24
* Do not generate/overwrite .gitignore if it already exists at
destination path.
* Improve error message for no .dist-info inside the app-data copy
seeder.
* Improved Documentation - 20.0.24
* How seeding mechanisms discover (and automatically keep it up to date)
wheels at :ref:`wheels`
* How distributions should handle shipping their own embedded wheels at
:ref:`distribution_wheels`
scripts
* Fixed 132: Added documentation to help with relative interpreter
paths.
* Fixed 134: Allowed specifying a different target Python version when
generating scripts.
* Fixed 135: Exposed the enquote_executable function previously
implemented as an internal function.
* Addressed 138: Improved metadata support for newer metadata
versions.
wheel
* Changed the output of flags in entry point definitions.
* Stopped writing JSON metadata. Only old-style metadata is written now.
Changes for version 2.1.0
Improve Symbol Parser (fix parsing of anoymous subs)
showLocalSymbols
function names in breadcrump
Signature Help for function/method arguments
Add Presentation on Perl Workshop 2020 to repos
Remove Complier::Lexer from distribution since version is available on CPAN
Make stdout unbuffered while debugging
Make debugger use perlInc setting
Fix fileFilter setting
Sort Arrays numerically in variables view of debugger
Use rootUri if workspaceFolders not given
Fix env config setting
Small X utility to perform elementary actions on windows.
Apply the given action to the given windows.
If no window IDs and no options are given, the action applies
to the focused window.
* Adapt patches
Upstream changes:
--- 9.16.4 released ---
5438. [bug] Fix a race in TCP accepting code. [GL #1930]
5437. [bug] Fix a data race in lib/dns/resolver.c:log_formerr().
[GL #1808]
5436. [security] It was possible to trigger an INSIST when determining
whether a record would fit into a TCP message buffer.
(CVE-2020-8618) [GL #1850]
5435. [tests] Add RFC 4592 responses examples to the wildcard system
test. [GL #1718]
5434. [security] It was possible to trigger an INSIST in
lib/dns/rbtdb.c:new_reference() with a particular zone
content and query patterns. (CVE-2020-8619) [GL #1111]
[GL #1718]
5431. [func] Reject DS records at the zone apex when loading
master files. Log but otherwise ignore attempts to
add DS records at the zone apex via UPDATE. [GL #1798]
5430. [doc] Update docs - with netmgr, a separate listening socket
is created for each IPv6 interface (just as with IPv4).
[GL #1782]
5428. [bug] Clean up GSSAPI resources in nsupdate only after taskmgr
has been destroyed. Thanks to Petr Menšík. [GL !3316]
5426. [bug] Don't abort() when setting SO_INCOMING_CPU on the socket
fails. [GL #1911]
5425. [func] The default value of "max-stale-ttl" has been changed
from 1 week to 12 hours. [GL #1877]
5424. [bug] With KASP, when creating a successor key, the "goal"
state of the current active key (predecessor) was not
changed and thus never removed from the zone. [GL #1846]
5423. [bug] Fix a bug in keymgr_key_has_successor(): it incorrectly
returned true if any other key in the keyring had a
successor. [GL #1845]
5422. [bug] When using dnssec-policy, print correct key timing
metadata. [GL #1843]
5421. [bug] Fix a race that could cause named to crash when looking
up the nodename of an RBT node if the tree was modified.
[GL #1857]
5420. [bug] Add missing isc_{mutex,conditional}_destroy() calls
that caused a memory leak on FreeBSD. [GL #1893]
5418. [bug] delv failed to parse deprecated trusted-keys-style
trust anchors. [GL #1860]
5416. [bug] Fix a lock order inversion in lib/isc/unix/socket.c.
[GL #1859]
5415. [test] Address race in dnssec system test that led to
test failures. [GL #1852]
5414. [test] Adjust time allowed for journal truncation to occur
in nsupdate system test to avoid test failure.
[GL #1855]
5413. [test] Address race in autosign system test that led to
test failures. [GL #1852]
5412. [bug] 'provide-ixfr no;' failed to return up-to-date responses
when the serial was greater than or equal to the
current serial. [GL #1714]
5411. [cleanup] TCP accept code has been refactored to use a single
accept() and pass the accepted socket to child threads
for processing. [GL !3320]
5409. [performance] When looking up NSEC3 data in a zone database, skip the
check for empty non-terminal nodes; the NSEC3 tree does
not have any. [GL #1834]
5408. [protocol] Print Extended DNS Errors if present in OPT record.
[GL #1835]
5407. [func] Zone timers are now exported via statistics channel.
Thanks to Paul Frieden, Verizon Media. [GL #1232]
5405. [bug] 'named-checkconf -p' could include spurious text in
server-addresses statements due to an uninitialized DSCP
value. [GL #1812]
No changelog.
Release announcements:
Project: Starfighter 2.2.1
The analog edition!
Project: Starfighter used to only have rudimentary support for
analog controls, treating as if they were digital. Well, this
release fixes that! Full, proper analog control has been implemented
both for moving the cursor and for moving your ship. This release
also fixes a problem where controllers with analog triggers wouldn't
work correctly.
Project: Starfighter 2.2
I recently took a trip down memory lane by playing version 1.1 of
Project: Starfighter (which, to be clear, I don't recommend doing).
In doing so I noticed a couple important things Classic mode was
getting wrong and decided to correct those. I didn't want to release
a new version just with a couple of corrections again, though, so
I decided to also add something I had been thinking of adding for
a while: a super-easy mode!
Full list of notable changes compared to version 2.1.1:
* Added Super-Easy mode, which makes enemies weaker, allies stronger,
and does various other things to make the game much easier.
* Changed the default difficulty mode from 'Normal" to "Easy".
Beginners should play Easy mode before Normal mode in my opinion,
and it's easier to go forward one than back one.
* Fixed the way spread works in Classic difficulty. It previously was
handled in a special manner because version 1.2 does it that way,
but it turns out that that was a change introduced by version 1.2,
and version 1.1 actually had spread just like in every other
difficulty mode.
* "Fixed" the way damage is done with the charge cannon in Classic
difficulty. It's absolutely ridiculous, but the result is so
staggeringly different I decided it isn't really a genuine classic
experience without it. Version 1.1's charge cannon was so
overpowered that some minibosses could be one-shotted with a full
blast, due to a quirk in how they dissipate. This release restores
that behavior in Classic difficulty only.
* Added a difficulty indicator to the titles of save slots.
* Did some code cleanup.